Hope I can explain my problem in English.
I have a timer variable (with array) for a trigger-based MUI spell. Everytime the timer expires, something's gonna happen, in order to make this MUI i made it with Array so each player have it's own timer.
The problem is; do i have to make a trigger for each Player? Like;
Event- Timer[1] Expires
Action- Blah blah Hero[1] Blah blah
Event- Timer[2] Expires
Action- Blah blah Hero[2] Blah blah
and so on... I have found no other way, can't i just simply make one trigger like this:
Event- Timer[X] Expires
Action- Blah blah Hero[X] Blah blah
Can anyone help me. Note that I only use GUI.
I have a timer variable (with array) for a trigger-based MUI spell. Everytime the timer expires, something's gonna happen, in order to make this MUI i made it with Array so each player have it's own timer.
The problem is; do i have to make a trigger for each Player? Like;
Event- Timer[1] Expires
Action- Blah blah Hero[1] Blah blah
Event- Timer[2] Expires
Action- Blah blah Hero[2] Blah blah
and so on... I have found no other way, can't i just simply make one trigger like this:
Event- Timer[X] Expires
Action- Blah blah Hero[X] Blah blah
Can anyone help me. Note that I only use GUI.