- Joined
- Oct 20, 2010
- Messages
- 2,934
(5 ratings)
Why everybody start to create models for Warcraft 4?
Just add the one with the helmet in the bundle, not in the comment.
Nah, it's cool. Though, I'm really afraid that Blizzard can update the graphics in Warcraft. Then we will have to wait while such masters will make HD models.You can blame/thank the Modeling-Contests for that.
We should not always stick to old technology (like to old warcraft modelling and texture work, we should always consider being up to date) Well, that's my opinion. Nice model btw.
@Hayate , some of these animations really beg for thorough poking from meand i feel you could have used the 'teamglow' for the eyeglow with a much better result. ya know, choosing one color of teamglow and at least two triangles over the eyes
naa, they aren't bad, just a bit goofy xD although, to be honest, the whole game is kinda goofy OuoThe animation is that bad? Well list it down i guess, i will make changes after i done my finals
Yeah, I agree. When looking at animations it seems like he's attacking his enemies with some club and not sword. Definitely not sword-ish animations...@Hayate , some of these animations really beg for thorough poking from meand i feel you could have used the 'teamglow' for the eyeglow with a much better result. ya know, choosing one color of teamglow and at least two triangles over the eyes
you should work on the model's animations a little bit more. his stand animation looks like he's about to topple over. straightening up his legs will fix it up. change his attack animations to a downward slash of his weapon instead of sideways since he has his weapon rested on his shoulder during his stand animations, it must mean its a heavy sort of weapon. walk animation could use some work too, he walks like he has something stuck in between his legs. spell slam looks like he just saw a jumpscare, it should have more "power" into it since its a "spell slam" animation. Death, Spell, channel and attack slam are fine as it is.
the texture could use some more work too. its too bland and pale in my opinion.
I will make one in future after i finish the current models i am working onThis could be you useful modelling for Jarod Shadowsong