• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

2 screenshots of the UI

Status
Not open for further replies.
Level 19
Joined
Oct 12, 2007
Messages
1,821
Here are 2 screenshots from when I was testing some area's.
One of them displays the Quest Window from a Shaman while the other one shows the Stat/Talent window from an Engineer.

In case you want to know:
Both characters are almost fully geared with level 1-4 items. The weight can be seen in the upper right of the screen. Every unit can carry a different amount of weight based on their class. An Engineer can carry more weight then a Shaman as you can see.
 

Attachments

  • ShamanQuestingSS.png
    ShamanQuestingSS.png
    1.6 MB · Views: 243
  • EngineerStats.png
    EngineerStats.png
    1.3 MB · Views: 251
Level 19
Joined
Oct 12, 2007
Messages
1,821
And here's a screenshot to show you what it takes to make good quest transmissions. This is the amount of camera's for ~4-5 quests.
 

Attachments

  • EditorCameraView.png
    EditorCameraView.png
    1.9 MB · Views: 250
Level 19
Joined
Oct 12, 2007
Messages
1,821
Thanks guys.
Currently working on a bag system.
It's nearly done.
With this system a starting player has 2 bags. But bags can be found throughout the world so eventually you can get up to 11 bags. However, bags cannot be bought or you can't have 2 of the same type of bags. You must 'earn' bags by completing various challenges while some others drop from (difficult) PvE or PvP events.
Bags have 6 slots each, so you can swap around easily with a nice overview on which bags you want to check.

I'll show some screenshots of it when it's done.
 
Status
Not open for further replies.
Top