A walk through for what you want:
Create the Multiboard that goes for the other players (not the one that should show up 2 for him) show it for them, but not for that player, then merge the 2 multiboards that should appear into one multiboard that will only show to that player... that can do what you may need![]()
sorry i haven't much time, so it will basically look like this:
Events -
Time - Elapsed Game Time equal to 0.00 s
Conditions -
Actions -
Multiboard - Create Multiboard ... the global one
Multiboard - Show (Last created Multiboard)
Custom script: if GetLocalPlayer == Player(0) then
Multiboard - Hide (Last created Multiboard)
Custom script: endif
Multiboard - Create Multiboard ... the one player one
Multiboard - Hide (Last created Multiboard)
Custom script: if GetLocalPlayer == Player(0) then
Multiboard - Show (Last created Multiboard)
Custom script: endif
A walk through for what you want:
Create the Multiboard that goes for the other players (not the one that should show up 2 for him) show it for them, but not for that player, then merge the 2 multiboards that should appear into one multiboard that will only show to that player... that can do what you may need![]()
Sorry I did nor understood some of the places:
1.
There's an action like
Multiboard - Create Multiboard ... the global one
Multiboard - Create Multiboard ... the one player one
but I can't find a way to may it global and for 1player...
Multiboard - Create a multiboard with 1 columns and 1 rows, titled asd
2. I'm kind of bad with custom scripts. So Its better to make it for me with simple actions/conditions.
I wasn't able to make sure what exactly condition this is.
It's more like:
Custom script: if ( GetLocalPlayer() == Player(0) ) then
,
(Number of players in (All players controlled by a User player)) Equal to 0
or it just works like setting player on condition?
(Player 1 (Red) controller) Equal to User