- Joined
- Feb 5, 2009
- Messages
- 4,670
you doing melee maps now?
how could you do this to me i thought we were altered melee buddies
how could you do this to me i thought we were altered melee buddies
Entry for the 6th Melee Mapping Contest Strangers came to these lands with words of hope. Without the embrace they sought, their words turned into iron; then into blood. |
FEATURES
|
CHANGELOG 10.06.21: v.99 - Fixed trees looking weird on-click - Removed terrain fog - Added 2 Troll Trappers to natural expansions; removed 1 Troll Berserker - Added 1 Gnoll Brute to the first camp; changing its drop from L1 Permanent to L2 - Replaced kid villager - Replaced 1 Dire Wolf with 1 Timber Wolf
21.10.20: v.96 - Pushed most creeps - especially Shop Camps - inward to avoid unwanted aggro - Fixed starting Gnoll Camps dropping L3 Permanents instead of L1 - Rotated Wolf Camps 90 degrees clockwise to face the nearest player - Placed Line of Sight Blockers underneath the houses in following camps:
- Pushed Expansion Camps toward their mines to avoid unwanted aggro - Improved Lab Assassin drop from L3 Charged to L4 - Replaced Rock Golems guarding shops with Kobold Taskmasters - Replaced extra Flesheater with Dalaran Reject, for clarity on item dropper - Removed unused L6 Permanent item table - Set natural expansions' gold to 10k 12.09.20: v.88 - Flipped the shop camps to face the tavern instead of the map's corners - Removed unpathable floating debris - Added L1 Powerup to each Granite Golem camp - Removed bats and birds near start locations 12.09.20: v.84 - Enclosed a bunch of creep camps a bit more - Closed off one side of the Goblin Labs' ramps - Filled a bunch of open spaces in various woods - Added more contrast to trees in the minimap - Buffed Goblin Lab drops from Charged 2/Permanent 1 to Charged 3/Powerup 2 11.09.20 - Uploaded |