trigger help

  1. Phyrus

    [Trigger] Problem with AI AOS Skill Trigger

    Hey everybody I need your help. At the moment I creating my version of DotA (with a template (Ai Basics) from aleksandarB ) and parts of the AOS AI System created by Shinji. When I play 20+ min I get this error: (sorry for my german/english mix editor I'm from germany ^^") I browse some...
  2. Katermukke

    [Trigger] Walkability Check, Spell not working

    Hello, im currently working on a spell that works like the forcestaff item in dota including a dmg part. If my hero has another spell learned (Charged) he is supposed to dmg every unit he passes. Since i dont want the player to use it over cliffs etc, im using @PurgeandFire Walkability Check...
  3. HerlySQR

    Problem with a trigger

    I create this trigger to acumulate items (I really don't want doing the powerup thing), I think it is ok but it just do until "remove item being manipulated" what am I doing bad? To understand I only have 10 types of items that I wanna stack saved in a variable called "Objetos_cargado"...
  4. TheFireMage

    [Trigger] Start Location Error

    Hello everyone, I have a trigger creating custom start units for players but, every unit spawns in the map initialization all was created at Player 1 start Location? I'm currently using patch 1.29 with WEX. I appreciate all helps. PEASANT Events Map initialization Conditions...
  5. TheFireMage

    [Trigger] Learn Spells in Spell Book

    Hello everyone, thank you for your time reading this thread. I made a spell book ability with 3 spells for all levels. However, players can only have 1 ability at level 1 and 2 abilities at level 2 and so on. But, spells contained will not be in order, rather, players can choose the spell they...
  6. XroaDaBro

    Gamble Ability

    Hey guys, I kinda need help with this ability that i'm making called gamble. I already got the trigger ready but whenever i test it, my laptop lags and the game crashes. Here is the trigger: What the skill is supposed to do is challenge an enemy hero to a battle. Upon casting 25% of your gold...
  7. TheFireMage

    [Trigger] Order unit to repetitively build

    Hello everyone, Today I make 2 triggers that makes units to start building and another one to make them repetitive building. But they don't seem to work. Units do nothing when the game started. And I want to avoid the hard way which is specifying a unit. There is only 4 units in the map but they...
  8. TheFireMage

    [Solved] Attack Speed or Damage Aura for ranged units and on/off ability

    Hello hivers, what I have is a hero, learning an ability which can switch between Trueshot Aura and Celeritus Aura. I do not know any aura ability that gives extra attack speed so I used an item ability from gloves of haste and made it a normal ability, then I have the triggers detect if a unit...
  9. Exceed556

    Message Display to (All Player) Not Show On Chat In Game.

    It's worked before for some reason it is not working anymore. Do i missing something? or Reforged breaking trigger some how?
  10. TheFireMage

    [Trigger] Buildable Gate

    Follow this thread and this site to understand the topic, or you don't need to. I decided to not use Unit - Replace or the variable, because they seem troublesome and cause leaks although that can be solved with custom script. So I used spell Bear Form instead, and I made several spells based on...
  11. TheFireMage

    [Trigger] Created Unit Leaks?

    Multi MA Lvl 5 Events Unit - A unit Begins casting an ability Conditions (Ability being cast) Equal to Multiple Magic Arrows Actions Unit - Create 1 Archer (Archer Dummy) for (Owner of (Triggering unit)) at (Position of (Triggering unit)) facing Default...
  12. TheFireMage

    Check Ability Trigger

    I've been around trigger editor for a long time but I still don't know how to make a check ability trigger because I don't know how to use Jass, I rather use GUI. The thing is that one hero has the custom ability and another one doesn't. Once the hero learns a skill, it works on both of the...
  13. tytarjunior20

    [General] How-To Series on YouTube

    Hey all, My name is TytarJunior and I've been a map maker for 13 years. My maps are very advanced and with reforged out now, I'm going to start posting about it and sharing what I know. For starters, I want to help the map making community, so I started making a how to series and would love...
  14. Prostalker684

    Power Generator + Shield Trigger

    Hi all, I'm currently working on a map where if ALL THREE power generators are "activated," a shield would form around a gate giving it bonus armor. In terms of giving a unit bonus armor, that I can do. However, I'm not exactly sure how to make a trigger where if three power generators use an...
  15. Kapharna

    Random region spawn

    Hey guys, I need some help setting up a random region spawn. I want to achieve the following: -Have an item (still have to make that item) spawn at a random location. I already set region(1)=spawnitem1 etc. I just don't know how to do the next trigger. I looked up some links and they tell em...
  16. Meetius

    Ability damage equal to number of units

    Hi all, i was wondering if there is any way to set the damage done by an ability to be based on the number of units controlled (for example: 10 x number of unit). i've been trying since two days but i still cant find a solution (if any)
  17. Meetius

    Problem with the "Hide Spell" trigger

    Hi all i am new on this forum and i am looking for help. Im trying to create some kind of bard hero that have differtent activable auras. I have created all the buttons that you can use to activate the aura you want and the triggers that makes you switch between them (it makes the pressed...
  18. qbz

    Neutral Hostile Unit Stops Attacking if Ordered to Beserk after being taunted

    I can attach a video if it helps, but basically, if I fight my neutral hostile unit without taunting it, it will function as expected, casting berserk every X seconds and continuing to attack its target. However, if the unit was taunted before being ordered to berserk, it will still correctly...
  19. Hazop / Sarven

    Battalion System

    I need some help with a squad type system, but I cant seem to get it to work, It works fine on a older map, but when I transferred the triggers/code and reworked it I still cant seem to get it too work.
  20. ReaPer.S

    Help in Training System / Availability / Group of Units by Hero Level

    Hello, can you help me create a trigger? These are requirements to train units, their training and selection limit, that all this depends only on the level of a hero. -First, each unit has a training limit of: Hero Level, for example, if my hero is level 5, the training of the unit or unit type...
  21. Hazop / Sarven

    Abilities decided to die

    So in TCW you can pick one of 4 factions (each based on an ideology) at your main HQ. To prevent people from researching all of the 4 factions I made it that when you begin researching one it removes the others, and when you cancel them, it makes it available to chose a different one. As a...
  22. Bangsgaard

    [Solved] Place item in region

    How do i make a trigger detect when an item-type is placed in a specific region?
  23. Koko Kwikwak

    [AI] HEEEEEEEEEEEEEEEEEEEEEEEEELP MEEEEEEEEEEEEEEEEE!!!!

    can someone help me to do a trigger that makes an ai to choose my custom hero in altars from melee game???? please help me, I'm a sore loser...
  24. HolyWillRise

    Help! My AoE ability kills me

    I tried to make blink ability which damages all enemies near the target location of the blink, but everytime i use it, it kills me. P.S i want to make the ability to deal 20% of my maximum/currect mana, but not sure how to do it.
  25. HolyWillRise

    Need help to trigger this ability [Oil bomb]

    I have an Engineer hero for the ability and Dummies also. Goal: Oil bomb [AoE] that gonna deal damage per sec + slowing enemies attack and move speed, also the enemies gonna take more damage from fire damage/abilities Also if it's possible, i want to deal damage x main attribute (Intelligence)...
  26. Koko Kwikwak

    [General] Does someone here available to make me a trigger????? PLEASE HELP MEEEEEEEEEEEEEEEEEEEEEEEEE!!!!

    if you are available, please do me a favor, would you make me a trigger; in a melee map, a trigger that makes my allied team into an enemy team. PLEASE HELP MEEEEEEEEEEEEEEEEE i'm an ignorant peasant!!!
  27. Dawnsy

    Help with Extinguishing Flames

    Hello there, first-time poster here, but a long-time follower. I am currently working on an RPG style game where there is a quest where a town gets raided and you have to protect it for X minutes. I was adding in a side quest where you can help extinguish flames that were started in the...
  28. Majkowski

    Amount of wood condition

    I'm trying to create a quest where you have to get a certain amount of wood and then "bring" it to someone, so I want the quest to be completed once you enter a region and have the certain amount of wood, but I can't figure out how to create a condition that checks the amount of wood you have...
  29. InSaNe_97

    [General] FPS camera

    Greetings. I am still struggling to make an FPS camera for My puzzle map, I want to make it controlled by mouse, is it possible after the new patches? If yes, how? In advice thank you.
  30. Niels

    Need help to fix

    Hello HIVE Yesterday i download spell from epicwar. The spell is flaming lasso but when i test the spell not work fine. I try edit trigger but i cannot solve i hope you can fix the spell. Thanks for advance This file
  31. jayjayduque

    Zerg Larvae trigger help

    hello its been a long time since i opened my account in hive. I need help with a trigger about creating a Zerg Hatchery. i know little about triggers and I've also checked out others like this. but, the only thing i found similar to what i want is Emperian's Egg Sack System. difference is...
  32. Sleepless

    Check a player's camera position

    I need a trigger/event that checks a player's camera position. I want to change the camera distance (ik how to do this part) when the player hovers over the camera to a specific area of the map. Any Ideas?
  33. InSaNe_97

    [General] JASS, I need help for simple AI.

    Greetings. I am learning JASS so I need a bit of help. I am asking public to make Me a simple AI in JASS. That way I will be able to much easier understand things and finish My map. AI: 1. B and A in 180 r. while B is running "2" |then| Order B to attack A for 2s *. 2. B and C in 140 r. |then|...
  34. InSaNe_97

    [General] Memory leaks.

    Greetings. I made trigger and want it without memory leak if possible. I want to use same variables in multiple triggers. Also I want to make this works multiple times at once when needed. Events Unit - A unit Finishes casting an ability Conditions (Ability being cast) Equal to Transition...
  35. InSaNe_97

    [Spell] Wind Walk for flying units?

    Greetings. I want to make ability that turns caster invisible and gives bonus movement speed, just as Wind Walk does. When invisibility is stopped so is movement speed bonus. Wind Walk has those things but looks like can't be for plying units. Things that Wind Walk has but I don't want in this...
  36. rufreakde

    [General] handle type is pointerlike?

    Hey Guys, I found out that the "handle" type is the parent type of the variables you define in the Trigger Editor GUI. JASS Manual: Types It is also some kind of "pointer". So I thought nice gonna use it like in C++ then: Defined a variable with type ability (derived from: <-agent<-handle)...
  37. InSaNe_97

    [Spell] Dummy cast ability problems.

    What is wrong with my triggers? In game nothing happens. I order hero that has this ability to cast "Mana Shield" when chosen on start of the game and that's works properly.
  38. Yusuf123

    Help with Choosing Heroes and Camera Panning triggers

    Hello, Im making a small RPG-Campaign, the first map will allow you to choose a hero (6 heroes). What triggers and variables do I make for game caches in transferring to another map? Do i just replace a unit in the 2nd map with the game cached Hero? Camera Bounds, after a hero is chosen, what...
  39. InSaNe_97

    Wait action wont work!

    Wait action wont work!
  40. Neptix

    How to set Trigger to no friendly fire from spells

    Anyone ever made a Trigger that made some AOE damaging spells have no effect on friendly ally's ? it doesn't seem to allow me to manipulate Rain of Fire and Blizzard in Targets Allowance :(
  41. Neptix

    Follow Camera when enter portal any units

    Hey i'm making a map where there's a lot of portals, and i like to make it more user friendly by every time you enter a portal the camera follows who ever enter the portal. thanks in advance :)
  42. Carnifis

    Bladestorm & some other things

    Hey guys! First time posting on the Hive so hopefully I don't screw anything up too much. I'll get right into it- I'm trying to make a Bladestorm spell that can be toggled on and off, drains life as it's used, deals damage based off of an attribute, and heals the user every time it deals damage...
  43. ShadowSpawn

    Meat Wagon rework help

    Alright so I have some ideas on changes to this unit to make it more interesting but I have no idea how to implement them. I want to make the Meat Wagon use corpses as ammunition that leave a corpse at the attack location (kind of like Disease Cloud). Now I have a few questions. How do I make...
  44. InSaNe_97

    [General] Spawn unit goes into random region.

    Greetings! I have two little, easy-to-solve, problem and I'm asking asking for help. I'm pretty sure that pure title explained it. I make trigger that unit spawn in region "1", and then second trigger when that same unit enters in that region attack-move to another but unit spawn and don't going...
  45. Tdlk

    [General] Trouble with creep spawning

    Hi everyone, I'm attempting to make my first hero arena and I'm stuck on trying to make neutral creeps respawn only when there are no other units in the region. I've attached an image of what I have so far, I don't really understand why my condition isn't working, it always resolves to false and...
  46. Hevusrul

    [Trigger] Multi unit kill counter

    Hello, I am new to this site, please bare with me. You know how in Starcraft you can see each individual units killing blows? Each unit in the game keeps track of their own personal kills. I would like to create a system that would replicate this and take it a step further in Warcraft 3. When...
  47. Skellingtons03

    Making Player Owned Units Drop Gold?

    For A Tower Defense map, Any way I can make player owned units (player 12 specifically) drop gold as if they were creeps? Do I have to find it in gameplay constants or do I have to set up a trigger? Or something else entirely?
  48. Voxelvoid

    When a unit dies, its current mana is converted to gold

    If I have a Sheep, its max mana is 100 and it has 1 mana/sec regen. When its current mana reaches, for example, 60. The player then kills the Sheep and the player gains 60 gold. How do I make a trigger for that? Please explain with a STEP-BY-STEP guide. EDIT: Garfield1337 posted a very logical...
  49. Shooterman56

    Roaming Trader

    I am planning on creating a roaming trade unit on my rpg map. This unit will have unique items for sale, have a squad of caravan guards, and will be killable. There are a total of 9 towns, with regions associated with each, that the caravan would travel to. What is the best way to go about...
  50. Mandriel

    [Trigger] Trigger: Play sound when casting a spell

    I want the sound "shimmeringPortalBirth" to be played when a hero (Archimonde in this case) uses a certain ability (Dark Portal/ reskinned Pocket Factory in this case). I am using this trigger but the sound doesn't play anyway. The sound file is exported. Any ideas?
Top