• Check out the results of the Techtree Contest #19!
  • Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • Create a void inspired texture for Warcraft 3 and enter Hive's 34th Texturing Contest: Void! Click here to enter!
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!

Making Player Owned Units Drop Gold?

Status
Not open for further replies.
Level 1
Joined
Oct 27, 2018
Messages
3
For A Tower Defense map,
Any way I can make player owned units (player 12 specifically) drop gold as if they were creeps?
Do I have to find it in gameplay constants or do I have to set up a trigger?
Or something else entirely?
 
Use the trigger Player - Turn Player Flag On/Off:
  • Actions
    • Player - Turn Give Bounty On for Player 12 (Brown)
 
Status
Not open for further replies.
Back
Top