OK I have custom TownHall...and i tried everything with classification and gameplay constants...but it wont recognize my custom townhall as real townhall.
So I need trigger that would look something like this, but i need help in making it.
Event: Unit Dies
Conditions: Unit-type equal to TempleOfTides
Actions: Set number of player owned townhalls +1
So I need trigger that would look something like this, but i need help in making it.
Event: Unit Dies
Conditions: Unit-type equal to TempleOfTides
Actions: Set number of player owned townhalls +1