There are two triggers one for "Shade" (Mana Shield) on, one for off.
Infinite run because I want it constantly firing that abilities when it's on one, when it's off another.
I made there mistake but I fix it as I said.
Random waits are because I want to passes random time until ability is fired.
I don't know how to add expiration timer but rest is already done.
If I made a dummy unit at start of the game set a variable to it and then use it to cast abilities later I believe that it will not work properly with multiple units that has same spell, what will be case in my map. > Wrda
Okay, I will check, but right now I am busy with something else. > Chaosium
I usually do "begins casting", but last few times since I needed for one ability I used "starts the effect" and just continue with it. I will back to "begins casting" now to see if there is a problem. > mogulkhan1Axe