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tower defense

  1. Haxerflaxer

    Pathing blockers and the will to fly freely.

    Hey, I'm currently working on a TD in the shape of a mountain. I have paths leading in a spiral to the middle top where the objective for the enemy is. Everything has gone well so far and I've been able to solve most of my issues by googling and searching the forums, except for a few things...
  2. LOOPERION

    Tower Defense Unit Routing Problem

    Hello, so I am making a Tower Defense and I need help with the routing... So, what I'm trying to do here is to have Player 1's all units (which spawns timely) to move from Point Start A to the Points #s, then lastly to Point End. While my spawned units is to Kaboom! enemies along the way from...
  3. tmmcv

    Diablo Team TD presentation

    Diablo Team TD made by me, obviously Everyone and their mom makes a carbon copy of Green TD. I'm in, with a mix of unique towers and a lazy design. A weird mix of Team vs Team, Maul/Warhammer TD, and Green Circle TD with a Diablo2 atmosphere. Introduction. This map is a Tower Defense which can...
  4. Xzere

    Restore and Spawn units like in legion td

    Hello, i'm trying to make a similar map to legion td, my only issue is how to make the units restore after each wave, so either if they surive or die, the shall be restored. Anyone who have the knowledge to help me out? Thanks in advance.
  5. Meatsausage

    [Tower Defense] Mun TD Wars RNG

    Hello there! Mun TD Wars RNG is a complex and competitive Team/Solo Tower Defense War. please find basic instructions in the linked map Ive been developing this game for about 3 years now and it has reached a stage that has to be played by all kinds of players, to find out the best missing...
  6. meatfactory

    [Hero Arena] NHAOS Development

    INTRO Ever had that nostalgia feeling for the dawn of custom Warcraft 3 maps, like the very first time you played War Chasers, DOTA, Angel Arena, Footman Wars and so on? Like many other people (I suppose), sometimes I come back to these old maps and give them a quick replay. This thread is...
  7. The Nightmare Book

    [Campaign] Scourge of Lordaeron: TD Edition

    Scourge of Lordaeron: TD Edition "The warning has been given. Their fate is now their own. - Medivh (c)" OVERVIEW "The original Warcraft 3: Reign Of Chaos Alliance campaign, completely redesigned into a tower defense genre. The inspiration came from Ironhide Studios' acclaimed series of games...
  8. deepstrasz

    [Template / Terrain] Unfinished maps - open source

    I had some ideas for some nice maps but I won't be working on them anymore. They've gathered dust for years now. They're mostly terrains and ideas rather than fully playable. I'll start first with those already uploaded on the site in Maps: Now, the stuff I attached here: Anyways, hope some...
  9. Asson

    Looking for an old map!

    Hello! I've been looking for a specific map now for a few months and i can't seem to find it. i've searched through the deepest depths of the internet and clicking through the biggest lists of maps on every site, everywhere, and i can't find it. It's a tower defence map, called Star TD. I...
  10. Rykon-V73

    Help with Tower Defense

    I made my TD spawn creeps, but they spawn simultaneously. Is there a way to make them spawn one by one? That would be good really. Also, they seem to interact each other. Is there also a way to remove unit to unit interaction? Does this affect anything else, like projectiles hitting them?
  11. Rykon-V73

    Help with creep team

    I'm making a TD map (hopefully), with 4 players and the creeps. The thing is I'm placing the creeps in the wrong team. How can I make them as the enemy?
  12. Sparky123

    [Tower Defense] Cursed TD

    NEW! GAMEPLAY VIDEO ABOUT CURSED TD: In cursed TD, you play a series of stages, unlocking you points to spend in mastery trees for the towers and the abilities you will use. The better your score, the more points you will earn to spend on the mastery trees. This is a single-player game...
  13. Macadamia

    [Tower Defense] aMazing Balls Tower Defense

    WARNING : This post is completely outdated, and the map has considerably evolved, and the current version I am working on is 1.8b. Please read the latest updates on the second page : aMazing Balls TD 1.8 beta Updates Thanks! Hello dear Hive community ! My current project has at last reached...
  14. Infernohunt

    [Tower Defense] Warhammer Medieval TD

    Warhammer TD Map Details Up to 9 Players: 8 base defenders, 1 final defender (Grey temporarily disabled due to desync issues) 35 Waves: 5 air, 4 mech, 5 boss 10 playable races, with each having around 17-19 towers (~94 different towers) Interest and Tower Relocation systems Tower Synergies...
  15. Angeles22

    How to make units auto spawn

    How do i make units auto spawn then move to a certain location. Just like in tower defense games.
  16. Brikak

    [Tower Defense] Burbenog TD - Idea for 24 Players

    Changing map from 4 corners to 24 corners. 6 times more enemies at each spawn location. 6 times more HP for all enemies except Siege/Attackers. 6 times longer Buffs on enemies. 6 times longer path for enemies. 6 times more lives each difficulty level. Option for new difficulty at 1 Live. Most...
  17. Frederikct112

    [Tower Defense] Ideas for a TD

    So i'm looking into making a TD map and i was wondering if any of you have any ideas for a map? Theme, location, creeps to use, worlds? Anything that could get me an idea of where to get started would be much appreciated. I was maybe looking into taking some inspirations from the popular...
  18. Pure Geilheit

    [Tower Defense] Defend your Castle 1.0

    Defend your Castle This map is currently only available in German. Maybe I´ll add english later. You have to defend your Castle and king against a massive zombie horde. Build towers, traps and train troops and heroes to fortify your position and hold them long enough up. Currently...
  19. blackRaTTeN

    Random models?

    Hey everyone I'm a newbie map maker and i'm working on a really cool td-like map. I wanted to make my "castle" (more like a tavern) spit out workers, but every time the model of a worker is different. I want to have a limit of 4 workers too. Could you help me with both of those things? Thanks...
  20. roteskoalababy

    Warcraft Maul Rework

    Dear all, the original Warcraft Maul has not been updated since 2012 but really needs it! So I decided to make it my project. The Next Gen. Maps that are on here are nice but I feel like they aren't actually improving the feel of the game that we like so much. So I am asking YOU what you WANT in...
  21. Hysw

    TD questions, when im placing a troll headhunter, it starts running around if an enemy is close...

    TD questions, when im placing a troll headhunter, it starts running around if an enemy is close... i can stack infinite troll headhunters on top of eachother, anyone got a solution? and is there any guide on creep sending with multiple spawn points?
  22. klvb

    Warcraft 3 Tower Defense roots, which mod was first?

    Hey guys, Pretty sure there's lots of oldschool Tower Defense fans here. I want to delve into history and find out which "MAZE" Tower Defense mod was truly the first one and can be called "original". Besides, I'm really curious about who stands behind the idea and development. (author) Any...
  23. Craphter

    How to make a good TD from scratch

    Basic Tower Defense Tutorial By Craphter, for The Hive Workshop Welcome to my Tower Defense tutorial. Here, you will learn how to make a basic TD map from scratch, but, be warned, I start off talking as you already have some basic knowledge. I'll assume it is NOT your first map, since it's...
  24. Mcasdf

    How to improve your Tower Defense

    topHow to improve your Tower Defense 1. Towers 2. Builders 3. Terrain 4. Creeps and spawn 5. Tower defense types 6. Life/point system 7. Abilities 8. Text 9. Balance/difficulty 10. Tips/final words towers1. TowersGo to Top The biggest difference between a good...
  25. NEREVARMS

    Creeps attack my towers / not blocking

    Hello everybody, the creeps, spawned for player 12 in my td attack my towers when their life reaches <49%. Pls help. How can I make the spawned units dont attack my towers when they are not blocked. (units collision size is 1)
  26. killerweb

    Problem with timer in Ralle's Tower Defense Guide

    Hello I have a problem with the timer in Ralle's TD Guide. When i use this trigger the timer wont show. Then i tried this: And it didn't work either :angry: Hopes somone can help me
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