Hello, I have these triggers that activates when someone builds a barracks. There are 4 races and 20 players, how can I make it trigger only once per player?
Also I think my trigger will make it so the text appears to everyone, how to make it appear only to the triggering player?
Quest WE...
Hello.
I may have been making a lot of maps lately and know to do triggers, but there's one thing it still can't get right, mostly about quest that revolve in destroying "multiple enemy bases.".
I tried the integer variable of the number of bases destroyed...
But the problem is that I...
That exclamation mark above a character, is that really necessary?
I'm making an rpg and I'm currently deciding whether to add exclamation marks or not. I personally feel that the experience won't be organic if players would just mindlessly follow the mark wherever it is. On the other hand, I...
Basically, i have this trigger that gives you a special passive ability of your choosing and i want to show the description of the ability. Since i don't want it to take up space in the inventory or abilities, i want it to show the description of the ability in the quests section for that...
Hi guys,
I'm translating Reforged version with my friend to the Czech language. We had offical translation until patch 1.28. Everything works fine now but we have got some problem. We need to translate loading screens, subtitles and quests on campaign maps. Campaign maps have strings so I...
Hi guys,
I'm translating Reforged version with my friend to the Czech language. We had offical translation until patch 1.28. Everything works fine now but we have got some problem. We need to translate loading screens, subtitles and quests on campaign maps. Campaign maps have strings so I...
Hello.
I am currently making an rpg map, and I need to make you capable of making/buying some specific items, when you carry some specific items in your inventory.
I've been able to make a trigger, that adds an item to a shop when a player carries a specific item in the inventory. However, I...
Hello there, first-time poster here, but a long-time follower. I am currently working on an RPG style game where there is a quest where a town gets raided and you have to protect it for X minutes. I was adding in a side quest where you can help extinguish flames that were started in the...
Greetings!
With an upcoming of Reforged, my passion for Warcraft 3 was rekindled! And with that I thought of what I would think is really a neat idea for a map. Basically, it is somewhat of AoS your average DotA like map, but a bit larger and has a story and dramatic map changes as Burning...
Hello, how are you? I hope you're well :peasant-cheers-back:
In my map that I am developing, I have a system that gives attribute points (wood) to the character as the level evolves. But when a character does a quest that gives him a lot of experience and ends up leveling up for example 10...
I'm trying to create a quest where you have to get a certain amount of wood and then "bring" it to someone, so I want the quest to be completed once you enter a region and have the certain amount of wood, but I can't figure out how to create a condition that checks the amount of wood you have...
Good night, I'm setting up a golden golds style RPG map, and I'm having a hard time using one of the tools provided by ChatiSnake. It would be the mission system, in which it is multi-user. But I'm having a problem when the other player and I take the missions, and do them, the first player who...
Hello everyone, I am new to dialog part in GUI trigger :)
As far as I know, we can only make either title or button for dialog.
However, what if I want to have rich content like:
<h1>main header</h1>
<h3>subtitle 1</h3>
<p>paragraph 1</p>
<button>button 1</button>
<h3>subtitle 2</h3>...
The quest goes like this...
Kill a cage, a unit spawns from the region where the cage was and you own it.
The quest asks the player to do this 10 times - 10 different cages.
How do I make a kill counter for destructibles?
This is essentially the same quest in the Orc campaign prelude, just not...
Project Low Poly
You and your team will enjoy the beauty of an open world low poly game created in Warcraft III Engine. Your goal is to gather everything you need to survive in a game full of both peaceful and dangerous wild creatures that lurk everywhere.
This game was heavily inspired by a...
Hey, anyone can help me How to create symbol above unit World Editor? I making a map 12% finished now. But, i want create "!" Symbol above unit (If you know, thats for a quest). See you!
Hello fans of Dungeon Siege and everyone else
lately I have been working on map, that contains reworked version of game called Dungeon Siege II
Link for the newest update: Dungeon Siege II BETA v0.2c
THIS IS JUST DEMO - NOT A COMPLETE MAP, finished like 15% of whole content (two quests)...
Hello Hive!
For a map I am making I am trying to implement "events" or map goals for all players, little things like "go to this place with a Hero to receive free units, etc."
To avoid players (new players especially) getting lost in what would be an uncomely list (that one might easily...
Transcension
Quest description: Aid map-maker Brismo load the widely known Hero X from the starting map (aka first map) into a following map, in a campaign
Reward: One great friend, one set of applause and a shield made of the gratide sentences that'll be written for you
Quest received...
How do I change what is in the QUEST log? (Like so i can put a CHANGE LOG?)
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