🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!
This is my first model. I created it with Oinkerwinkle, and it does not have any animations except stand so I prefer using it as Doodad. I haven't created any other animations because i don't know how to do that with Oinkerwinkle. Update1: Now it have glowing particle emitter. Update2: Now it have ground texture.
You have to convert it to an .mdl model, open the .mdl as a .txt and near the top you'll See OinkerCyl8 in quotation marks ("OinkerCyl8") change that to what you want it to be named.
It looks fairly useful, altho you change the color of the light to be something other than white, maybe add a particle emitter to it (you can do that in mago's, the program comes with a file that contains a tut on adding particles).
ok, i will try to do it but im a model maker noob, and noobs cant make uber-models. It is just a start. is that tutorial called Burning Mountain King??? and light is white because i set graphics to lowest in warcraft because my computer is bad and cant have better graphics(it is yellow-white).
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.