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Naga Marauder

This bundle is marked as pending. It has not been reviewed by a staff member yet.
The Naga Marauder model that I made for my altered melee map Forgotten Kingdoms of Azeroth.
I haven't given it any swim animations except for "Morph Swim" and "Stand Swim" (which are special features of the FKOA mechanics) since melee maps don't allow units to swim, but I will probably implement the "Death Swim", "Attack Swim" and "Walk Swim" animations later on.

Made with MdlVis / Warcraft 3 Viewer / Retera Model Studio / War 3 Model Editor / Notepad
Based on Blizzard preexisting work.

Feel free to use but don't forget to give credits and ask for permission to edit.

Recommended WE values:
  • Walk/Run Speed: 250
  • Death Time: 3.00 seconds
  • Projectile Impact Z: 60
  • Scaling Value: 0.9
  • Animation BackSwing: 0.300
  • Animation Damage Point: 0.300
Enjoy :)
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Naga Marauder (Model)

Thank you for your feedback @435D @TiLi1323 @hexhound @Galendor an'Kreil !

Oh, what a nice fellow. Attack from gnoll model, I suppose?
Yes, upper body animations are from gnoll, and lower body from naga siren/myrmidon (walk animation)

Also I see that his chest and belly have the same scales as the rest of the body that is not typical for naga. Is that intentional?
I realize it now too :gg: it was not intentional. I can try to fix it for the Naga purists :grin:
 
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