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Demon Marauder

Another wasted day, but thankfully I've nothing better to do.
I suppose this counts as a remake of an old idea, though there's hardly anything left of that, concept-wise.
Footdemon. Yeah.
EDIT: Added a "blue" version for kicks. (Just remove "_Portrait" to use it. Both models have an in-built portrait.)

EDIT: Hey, Dio here! If you enjoy my work, a tip would be most welcome! Even a little helps a lot!

Keywords:
fodder, demon, unit, marauder, evil, savage, dude, axe, felguard, reject, hell, person
Contents

Demon Marauder (Model)

Demon Marauder (Model)

Reviews
03:47, 5th Sep 2011 anarchianbedlam: Overtly creative (as always), animations, mesh, everything seems to work well. i always love having the alternate version in the portrait. could be useful, works ingame. approved.
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03:47, 5th Sep 2011
anarchianbedlam: Overtly creative (as always), animations, mesh, everything seems to work well. i always love having the alternate version in the portrait. could be useful, works ingame. approved.
 
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Just make an external listfile with the path from the texture (I guess it was Units\Other\DiabloCar\DiabloCar.blp) with the editor or so like this:

Units\Other\DiabloCar\DiabloCar.blp

than "import" it into wc3 viewer and voila. ^^ (Thanks to Deolrin for that tip)


Anyway, really really awsome model, perfectly for my WMM-Entry ^^
 
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