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Marauder

Submitted by Fingolfin
This bundle is marked as approved. It works and satisfies the submission rules.
A lot of people have been asking me to upload the rest of my SC2 models lately, so i decided to finish up the last touches to my marauder and release it here.

The model is scratch modeled and animated in 3ds max 5.1, textures were made using photoshop. Portrait, aswell as a standard set of attachment points, are present.

Model Size: 162 kb
Texture Size: 35 kb
Particle Texture Size: 80 kb

I should notice though, that i am using a particle sprite from SC2 for this - simply because it is awesome and i couldn't possibly achieve the same effect without it - if that is not OK with you i can try mailing Blizzard and see if we are allowed to use them for warcraft, but i have very hard to believe that they would disagree with it. They certainly give quite a facelift to the old engine and i hope to see more people using them for their effects.

Enjoy!

Keywords:
SC2, starcraft, terran, marauder, mech, missile, concussive, marine
Contents

Marauder (Model)

Reviews
Moderator
21:20, 29th May 2011 anarchianbedlam: I dont know what everyone else is talking about below. I think the animations are great, they're a bit spartan, but still well done (from an ingame view anyway). Great looking mesh and superb texture work as...
  1. 21:20, 29th May 2011
    anarchianbedlam: I dont know what everyone else is talking about below. I think the animations are great, they're a bit spartan, but still well done (from an ingame view anyway). Great looking mesh and superb texture work as always, you magnificent beast you.

    Works ingame, looks fantastic, useful model, definitely approved
     
  2. Tleno

    Tleno

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    Oh dear, this is awesome!
    I mean, a real marauder! And despite the older WC3 engine graphics, it still looks amaisingly smooth. It's definetly worth director's Cut

    oh, you know, I think the firebat model we currently have won't really fit with it, but whatever...
     
    Last edited by a moderator: May 30, 2011
  3. -Grendel

    -Grendel

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    this is amazing. i just checked the animations and i love the death - 2. +rep to you for making such an awesome resource
     
  4. Fingolfin

    Fingolfin

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    @tleno: It should not be hard for anyone to make a firebat out of this, really.
    I can propably provide the neccesary mesh/animation changes if someone else does the trouble of texturing/making particles etc.
     
  5. Tleno

    Tleno

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    Yea, hat's true. I mean, it would just require some reskining and changing animations. Well maybe slightly changing mesh, too.
     
  6. Nillere

    Nillere

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    Sweet mother of mercy... That's just... Epic! You sure this isn't a conversion? Lol :p
     
  7. DarkslayerK9

    DarkslayerK9

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    Sucky modle... *Model eyes turn red and glares at me with a scary look* I MEAN ITS AN AWSOME MODEL!!!! 5/5 :)
     
  8. InfernalTater

    InfernalTater

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    Awesome, 5/5!
    My only complaint is that it has only one attack animation.
     
  9. Tleno

    Tleno

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    And no dance animation, too!
     
  10. Alagremm

    Alagremm

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    Awesome possum! =D

    Now make Banshee and Diamondback. Those were my favorites ^_^
     
  11. Fingolfin

    Fingolfin

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    I was thinking of adding a second, but the missiles in warcraft spawn from a coordinate, and that means you can only have it come out of the one side or the other (and that wouldn't make sense, firing from the one arm but having the missile come out of the other!!).
     
  12. Bloodwing

    Bloodwing

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    fucking awesome O.O
    godlike you did with this model
    5/5
     
  13. DonDustin

    DonDustin

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    you could still add some spell anim though :>
     
  14. Marcos DAB

    Marcos DAB

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    5/5 for model and skin wrap.
    3/5 for animations.
     
  15. Fingolfin

    Fingolfin

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    What is wrong with my animations? :O:O:O

    @DonDustin: I dunno.. what would he be doing in a spell animation, exactly?
     
  16. Aniria

    Aniria

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    You should create a spell animation where he uses both arms and fires with them. (Basically the only flaw with this model is lack of animations)

    Also:


    Model Glitch
    [​IMG]
     
  17. Misha

    Misha

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    groovy :3 although it could use a few more anims
     
  18. DonDustin

    DonDustin

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    he could also shoot into the air or do multiple shots at ones.
     
  19. Fingolfin

    Fingolfin

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    That is called saving polygons. Most moderators see that as a plus.

    By removing polygons that are facing the ground or are otherwise not visible you save both file and rendering space.

    But yeah, i would agree that i only gave it the very most neccesary animations, i am not as dedicated to my starcraft projects as i used to be, now that i am doing WiF and all.