Btw I found a major flaw in this tile, I'll send you a PM as well as posting it here ok:
The #0 tile has a horizontal stripe, and the #1 tile is a battered horizontal stripe tile. This causes a problem when you place a tile which overlaps the asphalt tile (try using the white concrete tile, for instance). The border of the asphalt tile will automatically select the first few tiles on the set, so if you are making a "sidewalk" you will get a series of horizontal stripes (look at my attachment). If you use "random tileset" for the sidewalk tiles then it gets worse, you get a randomly generated asphalt tile.
I think you can fix this by making the #0 tile a blank asphalt tile (you're assigning it for #17) and making the #1 tile a battered blank tile (the one for #16