bounty hunter2's Review on Godfall Chronicles
Godfall Chronicles is a campaign made by
Mechanical Man and
Em!. It consists of four playable chapters.
The campaign is well done, with decent, and sometimes a bit lacking
terrain. The
Object Editor work is fine, although the spells, or abilities aren't original. The entire idea of the campaign is pretty good, with the combat style of groups, where a main unit controls a group of units.
However all of the maps are on the same basis, destroy something. It would be interesting to include some defense maps, siege maps etc. You could make basically anything out of it, and it would be just great.
I can only commend you on the great models you made specifically for the campaign. Just great.
You should also work on the
description, making it better, by using tags, putting images, however if you do put images, please do put them in hidden tags. I also suggest that you import some
custom battle music, to enhance the atmosphere.
The campaign also requires some
polishing, here is a list, and some other tips:
Terrain:
- The river comes from nowhere (Should come from a mountain)
- Blizzard cliffs used water as borders (Use the height tool)
- Blizzard cliffs as mountains (Looks ugly, use the height tool)
- Chapter I terrain is to void of dodoads, shrubs, rocks, flowers
Object Editor:
- Storm of Steel (S) collides with the Stop (S) hotkey
- Paradise thunder tooltip is confusing
Typos:
- You spelled I with non capital (i) in map 2 load screen
- Power is gained from various sources (An dot (.) is missing)
- VanGuard is spelles VanGuard and Vanguard in Chapter II load screen. Put only one option
Overall the campaign is fun to play, yet it can get a bit monotone and dull in parts. I suggest you bother with all of the above mentioned things, that could make this campaign even better.
Approved with a 4/5 (Recommended) rating.
Note
Therms that are in italic and bold are the ones you should matter with first.
The map was reviewed by bounty hunter2 on 8th of June. 2009.