13:20, 28th Sep 2015
I enjoyed the game play, whenever a game has a batch full of men in a squad it reminds me of playing competitive games like Warhammer 40k or Lord of the Rings: Battle for Middle Earth. Though I'd suggest the squad to have atleast a regeneration system that when one of the AI units or squad leader gets killed, there should be a timer that will spawn the unit/s based upon the time of its death. Also I really don't know how to use the reinforcement ability for those squad units, how about disable them so the buildings can do the deed instead?
The Elves' building Tree of Wisdom has bugs when I start clicking its command tab in the construction ability, I'm not sure if that's the bug you haven't tried yet, but if you please that would be a good factor in fixing it.
I also suggest to add siege units that can do knock back ability system to give it more game play value if you had it in mind, or giant or powerful units to do the same.
The terrain is wonderful, every chapter is given such a beautiful spot light that I end up replaying the Oakwall campaign lol.
For now, I highly recommend you to fix those bugs, and somehow add more units if you plan to. Overall, map is recommended and a must for Altered Melee lovers.