This is a square version of
this wall model, so it's easier to turn it. Currently, I'm working at a wall system that includes turning and dynamic pathing etc. for my fortification models. Once I finished it, I'll update my example map for the normal wall with the system and will also add all the newer models to it. (I'm working at the edge version of the wall at the moment.)
The wall model has different animation sets:
-Undamaged (Stand)
-Damaged with destroyed battlement (Stand upgade first)
-Destroyed with only the destructed base remaining (Stand upgade second)
The model only uses ingame textures (for low filesize) and has a portrait camera, team colour, the standard animations (Stand/Birth/Death/Decay) and two upgrade levels.
An alternate version of the model without the team-coloured roofing tiles is added as portrait.
Updates:
-Changed animation names of undamaged and destroyed version for easier use as doodad
-Dust now correctly disappears at the end of the animations
-Added alternate version as portrait
Pls give credits, if you use it in your map.
You are allowed to modify it as long as you give credits.
Keywords:
fortification, wall, stone, building, structure, medieval, age,