However I'll be honest, it's not quite what I'm looking for, and even as a recreation it's somewhat lacking. The former (stuff like "using a magic crystal staff"/"magical attack/spell SFX", "looking a lot like the OG Necromancer yet less interesting") is mostly just personal taste (to me, an Apothecary is more a scientist than a pure 'mage', with potions instead of crystals & fumes instead of sparkles). But the latter (stuff like the weirdly-long face mesh & texture, the mismatch of the robe texture from mid to bottom, no TC on the body somewhere, etc) seem like strange design choices at best, missteps at worst.