deepstrasz
Map Reviewer
- Joined
- Jun 4, 2009
- Messages
- 22,234
Grumpy old man comes back from the dead to haunt young ones reading them stories.
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
(6 ratings)
Approved
I think the Necromancer book has the fewest pixels spread over the largest area of any detail on a model lol.View attachment 431570
![]()
Grumpy old man comes back from the dead to haunt young ones reading them stories.
For sure, the whole idea was something very simple looking, the Necromancer base does definitely show as does the weirdness but at the end of the day it does ensure the model will fit in beside other Warcraft unitsHonestly not the "greatest" model there is but there is absolutely no need for it to be. I think that I'm so "negative" because of the necromancer unit's lack of animations. But great model and addition nevertheless, especially for the Forsaken Army!
Strike for the Dark Lady, for Sylvanas! 5/5
Any chance for the bird faced plague doctor version who had no idea he died of the plague in the first place?I think the Necromancer book has the fewest pixels spread over the largest area of any detail on a model lol.
Ehhhh not any time soon unless Frank is willing to whip one upAny chance for the bird faced plague doctor version who had no idea he died of the plague in the first place?

I appreciate the feedback and understand it's not to your tasteHowever I'll be honest, it's not quite what I'm looking for, and even as a recreation it's somewhat lacking. The former (stuff like "using a magic crystal staff"/"magical attack/spell SFX", "looking a lot like the OG Necromancer yet less interesting") is mostly just personal taste (to me, an Apothecary is more a scientist than a pure 'mage', with potions instead of crystals & fumes instead of sparkles). But the latter (stuff like the weirdly-long face mesh & texture, the mismatch of the robe texture from mid to bottom, no TC on the body somewhere, etc) seem like strange design choices at best, missteps at worst.
I don't have to because it is implied that this is an edit of a Blizzard model and not a port.Upon reviewing their contributions, I noticed they don't mention the original author, "Blizzard Entertainment," but they do request attribution. However, this is simply an edit of Blizzard's Necromancer; it still uses the base model and generic animations. As site moderators, I believe the description is arbitrary.
Both SD and ported models are the work of Blizzard Entertainment. The difference lies in the fact that ported models are uploaded while mostly maintaining the model's original state, with some modified animations or models from other games. SD models, on the other hand, undergo modifications such as texture changes, additions, and removals. The problem lies in the number of cases where proper attribution has been omitted, as you described. This is an issue that moderators and reviewers have overlooked to satisfy a small group within the community, perhaps due to nepotism. But that doesn't excuse giving proper credit to those who are supposed to enforce the site's rules.Lots of SD models are edits of existing Blizzard models. They don't require attribution to Blizzard. You are mistaking SD models for Ported models. Just look at the number of Footman or Paladin edits in the section, none of which we ask to include Blizzard as an author.
It's not a given; that's just an excuse to take credit for other people's work and pass it off as your own. To use your own words: "That's the main problem, something people try to ignore. Taking credit for other people's work without giving them credit is simply disgusting.I don't have to because it is implied that this is an edit of a Blizzard model and not a port.
Again. We don't have to give Blizzard credit because it is used in a Blizzard game.Both SD and ported models are the work of Blizzard Entertainment. The difference lies in the fact that ported models are uploaded while mostly maintaining the model's original state, with some modified animations or models from other games. SD models, on the other hand, undergo modifications such as texture changes, additions, and removals. The problem lies in the number of cases where proper attribution has been omitted, as you described. This is an issue that moderators and reviewers have overlooked to satisfy a small group within the community, perhaps due to nepotism. But that doesn't excuse giving proper credit to those who are supposed to enforce the site's rules.
It's not a given; that's just an excuse to take credit for other people's work and pass it off as your own. To use your own words: "That's the main problem, something people try to ignore. Taking credit for other people's work without giving them credit is simply disgusting.
There are no original models; they're all edits. We can see this to varying degrees; some edit the animations, textures, or parts of the model. That's not original work; it wouldn't be described as original anywhere. They're edits, some simple, others elaborate. But they all start from a base model created by someone else, in this case, Blizzard Entertainment. Blizzard was very clear when Reforged came out: everything related to Blizzard is their own work, and under no circumstances is it permitted to profit from the company's intellectual property. The site's rules are clear: if you're going to use a model, texture, sound, etc., you must give credit to the original user. If it has already been edited, you must also give credit to the second user. If it has been edited several times by different users, the correct thing to do is to give credit to all users, but that generated debate. It would be too much, so it was suggested that credit be given to the last user you based it on, providing a link so others can see the origin of what you used. I have nothing personal against you; if you take it that way, there's nothing I can do. It's your perception, and that doesn't reflect reality.I don't have a clue what you're talking about. There are lots of edits of original SD models to varying degrees. This model has edits to the staff, head, arms and chest and has a custom texture. I'm not sure why you're taking an issue in this particular case and not others. But based on your other comments you seem to have some weird personal issue with me and I'm not sure why. If there are issues that have been overlooked then please bring them to our attention. All my and other staff members resources should be held to the same standard as any one else's.
If you have to give credit because you didn't create the model—it's an edit—then, according to your logic, no one should have to give credit to anyone else because it's used in a Blizzard game. So why are we asking for credit to be given to different members of the community? You need to know the difference between the words "complaint" and "comment." I didn't say I couldn't see models; I said they were restricted or hidden. If they meet the basic requirements, you can read them again. I haven't insulted anyone at any point; you're spreading falsehoods. To the contrary, you should send a screenshot of what I said or a link to what you're claiming.Again. We don't have to give Blizzard credit because it is used in a Blizzard game.
It cannot be that hard to understand, can it?
Are you just trying to incite drama for the hell of it?
Last week you bitched about not seeing resources (your own fault) then you insult and try to incite an argument with Footman's model and its icons. What are you on about?!
We don't need to ask Blizzard for permisssion. I think we as a community have agreed on that based on how we all collectively operate and take no issue with any modeller editing Blizzard's models."As always give credits and ask permission for any radical changes or reposting, small edits are of course allowed!"
Can we see where exactly did you ask blizzard for permission to edit their asset? How can you slap some edits over their work and claim it as your own?
Because we put work into it. We transformed it and thus we now should get credit if someone uses it or edits it.Again, I don't see how editing an asset of Blizzard gives you the right to enforce any kind of ownership ?
I put up a 'license' for my stuff so people don't distribute them without my consent. They can do whatever they want otherwise.Please put a license on them, can't wait to see how that holds up in a court of law
I mean... I have changed what it says because you were right, that when typing up the description I didn't put much thought into it really and didn't expect someone like yourself to attack me in such an aggresive and unconstructive way. I also don't think it's helpful to accuse me of being mentally ill because of a poorly worded model description on a hobby for a 23 year old game.Because your arrogance and audacity to demand people to ask for your permission to edit something you HAVE no right on is through the roof. If your BFF works at blizzard that doesn't imply that everything blizzard owns is yours. Go check with a doctor cuz you are mentally ill.
I don't see you creating something worthwhile for the community. All you do is waste oxygen and make bad vibes.You are very well known Frank for your attachment to your pixels, like slapping a fake license would stop your models from being sold on a China website
None.What's the point of trying to play the victim now @Footman16 ? "I'm sorry I didn't know", what happen here is just one of the many examples of how this site is run, I can show many more examples where members of the staff claim blizzards work as their own
Oh I'm definitely not a victim, I was just countering this notion that I'm some evil, cackling person who sits thinking "In my hubris I shall pretend I created all the original blizzard models mwuhahahah!" Where as it's more just a case that I didn't put much thought into it and when you pointed it out you were right to and I've now changed itWhat's the point of trying to play the victim now @Footman16 ? "I'm sorry I didn't know", what happen here is just one of the many examples of how this site is run, I can show many more examples where members of the staff claim blizzards work as their own
My AI lover user and only kind of artist (because I see nothing from you but AI slop; good you deleted it by the way, thanks), if you credit every instrument used when writing a score then you'd also need to credit the trees and materials they were made of, and last but not least, not to forget the chemical elements, atoms and pre-Big Bang particles.Both SD and ported models are the work of Blizzard Entertainment. The difference lies in the fact that ported models are uploaded while mostly maintaining the model's original state, with some modified animations or models from other games. SD models, on the other hand, undergo modifications such as texture changes, additions, and removals. The problem lies in the number of cases where proper attribution has been omitted, as you described. This is an issue that moderators and reviewers have overlooked to satisfy a small group within the community, perhaps due to nepotism. But that doesn't excuse giving proper credit to those who are supposed to enforce the site's rules.
Correction: "What are you, a bot?"What are you on about?!
My icons had a primary purpose, and since that purpose has been fulfilled, it wasn't necessary to keep them. Thank you for being so attentive; I appreciate the attention I receive from you. My fans are always welcome. I'd say the same about your maps. To be a map moderator, you should be skilled at map creation and contribute something interesting to the community. Your maps are very simple. You give good feedback to others, which is easy to do; we can see your numerous comments on most models, textures, maps, etc. Honestly, your opinion always seemed like a "huh.My AI lover user and only kind of artist (because I see nothing from you but AI slop; good you deleted it by the way, thanks), if you credit every instrument used when writing a score then you'd also need to credit the trees and materials they were made of, and last but not least, not to forget the chemical elements, atoms and pre-Big Bang particles.
Correction: "What are you, a bot?"
HIVE is not a temporary files transfer service. Do that again and you might get a ban. Just a heads up.My icons had a primary purpose, and since that purpose has been fulfilled, it wasn't necessary to keep them.
I contributed with my crappy maps more than you did in mere seconds also harming the environment. I actually worked on them and they are not as bad as you want to make them be. Just check the comments on them.I'd say the same about your maps. To be a map moderator, you should be skilled at map creation and contribute something interesting to the community.
I don't see you sharing any of your time to help the community. If it's that easy, be a map reviewer and help out. Currently you're wasting everyone's time being despicable and whoring attention.You give good feedback to others, which is easy to do;
(Everything is temporaryHIVE is not a temporary files transfer service. Do that again and you might get a ban. Just a heads up.
Some unwarranted comments seem to last forever.(Everything is temporaryAlso what about the Pastebin?
)


