While this map is very interesting I dont think there is much to dicuss. Again, a unique and also very stylish tileset and visuals. Regarding gameplay:
1. The obvious main idea of the map is the starting position location. I like it a lot, in fact if I decide to participate in the potentially upcoming 4v4 mapping contest, I might borrwo this idea and do something similar. It is really interesting and I like the of two players spawning together, but still going out towards different areas of the map as an improvement over Friends/Synergy. As a consequence, it also allows for stuff that might otherwise not really be seen, like the fountain location or the gold mines towards the sides.
2. A downside might be that the map feels small. Small maps ofc can work in 2v2. While theoretically the map has a playble area of 106x116, a sizeable parts of the area is blocked of on the sides of the map and irrelevant for gameplay.
3. Not much to say about creeps (maybe too many small creeps at the red spawns, accounting for the fact that hydras split on death), items seems fine.
4. It's a bit annoying for nightelves that they have to build their AoWs a few tiles away from the creepspots in front of the base, due to the unbuildable bricks.
5. Also there are safe-wisp-spots.
I cant tell how pros would react to this map. But overall a really creative and well-made map. Approved.