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(4)Twain Hail

Submitted by Zucth
This bundle is marked as pending. It has not been reviewed by a staff member yet.
(4)Twain Hail V1.03
Player Suggest: 2v2
Idea: modify tile set of Evaporate Ocean, back to back mines.
Map Creator: Zucth

WIP4
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Minimap Look:
[​IMG]
Creep Route:
[​IMG]

Free Screenshot
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Map Description:
Greet to your friend and hail your enemy! Stay on line, fall back isn't in the behest!

Neutral Building:
6 Expansion Goldmines (Main-11750, Expansion-9750, Mid Expansion-13250)
2 Tavern
2 Goblin Merchant
2 Mercenary camp -Northern
2 Goblin Lab
2 Fountain of Health

Creep Camp:
8 Green
14 Orange
4 Red

photo of all camp
-Charge 2 camp
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FOH
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GL
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GM
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Hard Mine
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Early Mines
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permanent 2 camp
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permanent 4 camp
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Tavern
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Main base
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Information:
-Back to back goldmines
-Underwater theme modify
- 2v2 which specially present more duel moment
-itemdrop present instant moved [or what people called game breaking] moment [charge 6 and permanent 6 in game.]
-Range between base is close[militia run 24 second]
-unique tile set 100%

++There's a WIP down in the photo down there in case you wanna asked of it.

[​IMG]

1.0 alpha test on melee discord
1.01 add the outsider route + add shop camp[before it was unguard 1 shop 1 tavern], many creep change
1.02 Release on Hive 17/9/20
1.03 shadow added

will continued added the doodad later// ++look for gameplay feedback here.

Creator Note:
-the waterfall on top and bottom present as a air push. Not a water flow under the dungeon!
-Thank everyone in the melee central discord who help me about game flow. I do want to mention that I did raise the middle terrain up to prevent from scout hope it help instead of block the road.
Contents

(4)Twain Hail (Map)

  1. AGKWarcraftIII

    AGKWarcraftIII

    Joined:
    Feb 2, 2020
    Messages:
    23
    Resources:
    0
    Resources:
    0
    I want to improved a 1v1 map called, Two Seasons

    Theme: Summer & Autumn