🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!
Hey sir Stefan!! I love your version of warcraft models! <3 <3
Anyways sir I also would love to see your version of a female blood knight like this one!! Obviously it would be a masterpiece like your other models https://images.app.goo.gl/ecH7Y4t9K2jBJoMY8
I love your model, have any chance to see a Foot man hero from you? (Like in 100% wc3 cinema, because I searched Very many years through a lot of websites. But don't see Where is the same as 100%, I'm still raising hope that one day someone will, knowing what I am dreaming come true, if you are interested in this message, I am very happy And have a suggestion for you About the model, I saw few models of generals whose robes were in the wind when standing, what do you mean by a model like a movie in a robe flying in the wind while standing(war3 ), I thank you for reading the news. This message is because my English is still narrow, please sympathize! https://stmed.net/sites/default/files/warcraft-iii%3A-reign-of-chaos-hd-wallpapers-33880-203853.jpg
You're a true talent in the Warcraft 3 universe. It's amazing that people like you even make models for Wc3. Which people around the world declare is a "dead game". People like you are what keep the community alive, and people like you make life as a map maker 10x easier! Thanks, buddy.
Hello Stefan! I wanted to ask you to make some simple animations for me. If you're up for it, just PM me, and I'll explain the details. (Or better, if you have discord Max#5210)
Thanks for your attention and sorry for bothering.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.