🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!
I hope you don't get me leaving your skins on pending as anything other than the fact I'd really, really like you to work on them more. I could approve them both, but this might actually motivate you to do some touch-ups and up the rating. You got really high potential, it'd a shame to not (ab)use it
Sass I like it, but still needs the changes mentioned. Mechanical man told me you were busy or something these days so I took the liberty too seek out one more terraineer, doubt i´ll find one but if I do then we may be able to finish a lot faster.
It needs to have room for at least 3 opposing drow camp, no portals. you can add a bit of a city feel to it. Markets, alleyways, plaza´s etc. that´s it. He told me something about caves as well. He didnt give me details but as long as those caves are just leading to other underground areas thats fine. If they lead surface then i´m a bit dubious and need to know what for.
I finished the story for the campaign and as our part time or full time terraineer i would like to discuss it with you. I incorporated as much of mechanical man´s existing work including the of course the existing human campaign. I left it open for expansion but still good enough to be a true ending but I also messed up a bit. I forgot about mech´s island in the sky map...oh well...Anyway he said you were working on a dungeon map but you had not start. I need to suggest a few minor changes to that terrain since I figured mechanical man would not think of anything new other than what I had already made. Since I need to use my original dungeon map for orc campaign which I did tell him about prior to his request of the terrain, the terrains cannot be too similar.
Yo, Heinvers. I was going to ask you if you are ever considering to add some more touches of terrain epicness to the Stratholme. I know how much you love it and since I am making a large singleplayer of it due to the multi-player phase downfall. Please do inform me if you would like to do so, because now there would be no restrictions to filesize limit and if not, then I just came back to wonder. With ever lasting love and secretly admiring your terrain, Pyraeus.
The eyes could suffice. Some dust in the background could be cool aswell, but I'd have to see it first. Speaking of the eyes, tho, could the light up a little slower? Compare your avatar to the suggested one: Tasssadar's eyes slowly light up while Thrall looks like a disco ball
Thank a lot again. I suffered for a long time today with a choice of rope. Can you please add that brown effect to my spade icon? If of course it not difficult and not took much time. http://www.hiveworkshop.com/forums/pastebin.php?id=od3pph
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