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Arad MNK
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  • I don't use Hide User Customization because I won't be able to view other's customization.
    Don't worry, I'll be fasting the 6 extra days so we'll fast together :D

    Your profile colours really pain my eyes!!
    Reputation (+1):
    (Post) Nice user description :D PS: I'll post screenshot later today/2morrow, meanwhile enjoy those in the .pdf guide (qlty sucks, I know)
    hey you do seem to know a lot, i have two things to ask you, how do you make the quest messages colourful and do you know if there is such a thing where you have to press a button to attack? I need that for a map i am making.
    Well I gotta thank you for not giving up, but I meed to say so, e things. I cant find leaking triggers. I dont exacting know what hey look like, and how am I suppose to make more quests, to win you have to go through the whole map, so how would more quests come in. Well I could make a bigger map, but I hate terraining, so I dont want to do that. Unless there is a way to copy and paste terrain.
    Here's the trigger, but if you want to see all of them and all of the process, you can open up the WE and see it. I don't like protecting my maps.

    Sword
    Events
    Unit - A unit Acquires an item
    Conditions
    (Item-class of (Item being manipulated)) Equal to Powerup
    Actions
    If ((Item-class of (Item carried by (Triggering unit) in slot 2)) Equal to Powerup) then do (Item - Move (Item carried by (Triggering unit) in slot 2) to (Position of (Triggering unit))) else do (If ((Item-class of (Item carried by (Triggering unit) in slot 1)) Equal to Powerup) then do (Do nothing) else do (Do nothing))
    For the item slots? Wait a system that will prevent having two weapons? If you can ill gladly take it!
    I know its super buggy, but its the best I could do and I dont know how to fix it. To be homest, i dont know how the trigger actually sort of worked
    Okay man, i fixed a lot of the stuff you said. Added two new demons, more doodads, fixed the gate bug, fixed typos, and maybe if i ever figure out the custom spells I'll add them in. I also made the boss fight harder and made it actually end. Hope you enjoy the new version!
    Wow, nice. Okay now I can stop being bored and actually do something! Okay and about the items, the only reason I did that is because in very early testing, the people I played with would buy six weapons which turned into some ridicules thing that messed with a lot of things, so the slot mechanic is just to prevent that. Also, the reason the war axe is less than the demon sword is because it attacks way slower, so in total, you do more damage than the axe in three seconds with the sword. But ill get working, thanks!
    Oh yes... Magic torment :)
    You're welcome. Let me know if you make any progress.
    You could also buy the combat kings that burns mana (forgot its name). It's useful in that fight, as well as chapter 3 ghosts and chapter 8 crystal golems.
    Calm down :D Yes, south east of the map. You can buy it from the popag that gives you the quest: 'Qwerty's messages'.
    You do know you have to reduce his mana to zero before killing him first, right? If you don't reduce his mana to zero and kill him anyway, he'll resurrect, teleport away and meditate gaining 5% health and mana per second. You can use the items 'Magic Rod' or 'Nagaeca' for that.
    Hey, I've been looking forward to a review on that map I made, but if you dont want to I totally understand, but I mostly posted this messgae because I played your "Time for a hero" map, and I gotta say, that was one of the best maps ive ever played. I really hope you update that soon!
    Reputation (+4):
    (Post) Thanks for checking in on my map. Knowing that a fellow RPG-creator will play my map after it hits 50 hours adds to my motivation to work on it.
    If you have any luck with Zylcious let me know... The fourth phase is literally impossible, at least for me so far!
    Not really.

    I remember making a cinematic for someone based on Mists of Pandaria trailer, now that you mention it.
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