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Chaosy
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  • :ogre_hurrhurr::ogre_hurrhurr::ogre_hurrhurr:

    You're lucky, my whole summer vacation I don't have internet connection.
    Neither, I only ever watched the expansion cines. Sounds like something people would do in wc3
    These cines from Blizzard are really bad. But okay, BC, old.

    New Dawn & Dota 2 Intro 5ever
    Nah hahah.
    True, I locked down from requests later in my active time since I didn't enjoy any of them. Like at all.
    D
    I am sorry I already apologized to 10 people because of uploading the old wrong version, but you can skip the cinematic to prevent that old error, (Esc)

    And I apologize again for wasting your time, :(
    D
    http://www.hiveworkshop.com/forums/pastebin.php?id=yu5r99

    Can you please check it and tell me how my campaign is so far? Its lacking a lot though and is a WIP Suggestions are more than welcome !

    Type "-Z" to get a full list of In game commands
    Type "-heroguide" for a heroguide
    Type "-move" to select movement system (WIP)
    Type "-lvlup" to level up +1 (will be deleted lateron after testing.)
    Type "hm" to restore life and mana full(will be deleted lateron after testing.)

    Tips :

    use stats points whenver you gain levels or the points.

    interact with random people can also give rewards !

    Suggestions are more than welcome ! Also critiscm is required.
    And without "letterbox mode"? Well, you must do something different than him probably.
    Hm, I thought it might be something with:
    [stable]Cinematic - Enable user control[/stable]

    So in the linked spell/system it works, but for you it doesn't?
    "g" doesn't print? Have you maybe disabled UI control, too, additionaly to cinematic mode?
    That's ugh great? So how are you feeling?

    Well I'm fine, and sick having colds and pretty much a fever perhaps.
    Lol,he really is a very unique character.In fact,i think its complete uniqueness is why i love Borderlands
    Yeah those two are great.
    My favorite was Campaign of Carnage,mainly because it was really funny,i love arenas and Mr.Tourge.
    I've played and completed Mr.Tourge's Campaign of carnage,the hunter one with Hammerlock(forgot its name) and Tiny Tina's assult on Dragon Keep(i think that's its name)
    I've only played 2.I complete normal mode and i'm quite far in true vault hunter mode.Lvl 50 siren
    Well, I might make a Tyrande campaign instead or a Li Li one(weird right) but that is very possible.
    Would make one then. Call the forsakies and let's plan it on the Children of the Grave fortress.
    And get a lot of cinematic. And quotes that are bitchy like her Forsaken version.

    "You trolls should get out of the way before my arrows pierce through your skulls. Now stop that, Lor'themar. Come with me and don't dare to bring any guard or you're dead, son of a bitch!"
    I never troll! Never say that again about me.
    That was more of a kind rate, instead of a 2/5 I gave it 5/5.
    Still ongoing actually. But I revamped it with new heroes like Lorthemar instead of Sylvanas :( Also Liadrin, Vandellor, and Kael and it's more scourge focused.
    Honestly, about merging triggers, I'm not too familiar with it. Figured the optimization thingy kinda does it on it's own.

    Also considering that in general I more or less make the initial framework in GUI and then rewrite/modify it in JASS after converting it maybe I've inherently steered away from merging triggers.

    Well about the preplaced locations, that's how it was and still is, I'm not the one who decided that there were going to be specific x and y for the buildings. Being more of a design issue that wasn't really up to me, was it? Given I never questioned it so perhaps Argos would have preferred random locations, however I was never told as such and used the regions that had all ready been prepared (They were initially used by just creating the buildings on the spot after researching upgrades.).
    Really? Shouldn't you actually need even more events? Considering it's currently not taking into account pausing the construction, workers being interrupted or killed by attackers, replacing dead builders with other peons and what ever else that I figured would come along with the random movement system from my impression after how Argos had explained it to me while I were making it months back.

    Basically I've already made some in anticipation of that (the above), if it's actually not required for it to work properly, then I don't really have any complaints (Not that you would have to care about them to begin with.).

    Regardless of what you do I'd be interested to know the change(s), as in if not the whole map at least see the relevant triggers, as initially I had not expected to use all those events either, but was shown otherwise, I'd obviously consider that you, like myself before, might not be able to do it as easily as you seem to think at the moment either.

    edit: Rephrased and clarified some of my expressed thoughts, besides the obligatory grammar nazi I could spot.
    Sure, I don't have any problems with that, I was just asked to help out and made (most of ) it some months ago on the spur of the moment anyway.

    Though if you don't mind I'd actually like to see the change myself afterwards, for curiosity's sake, and be enlightened as to what's bad about it to improve myself.
    Well I hope we finish it soon. I sent the map to DeathAdder so he can fix all the remaining bugs and add that custom script into his code.
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