Okay!
001
Events
Conditions
Actions
Camera - Apply 1 <gen> for Player 1 (Red) over 0.00 seconds
Wait 1.00 seconds
Unit Group - Pick every unit in g and do (Actions)
Loop - Actions
Custom script: call SetUnitAnimation(GetEnumUnit(), "walk")
Camera - Apply 2 <gen> for Player 1 (Red) over 3.00 seconds
Wait 3.10 seconds
Camera - Apply 3 <gen> for Player 1 (Red) over 7.00 seconds
Unit Group - Pick every unit in g and do (Actions)
Loop - Actions
Custom script: call SetUnitAnimation(GetEnumUnit(), "walk fast")
Animation - Change (Picked unit)'s animation speed to 33.00% of its original speed
Wait 7.00 seconds
Camera - Apply 4 <gen> for Player 1 (Red) over 3.00 seconds
Wait 3.00 seconds
Camera - Apply 5 <gen> for Player 1 (Red) over 3.00 seconds
The anim plays don't work. The enum does, I debugged. I tired all sorts of stuff; GUI standard anim set, queue animation, add animation tag.