🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!
Sorry for disappearing while we were conversing, my friends came over and we had an Age of Empires 2 match.
Drop to the chat if you want to talk about interesting topics.
I was wondering if you could make another tutorial in your trackables tutorial showing how to move a unit to the point of that trackable or stuff like that?
Hello D4RK G4ND4LF... I know this is out of the blue; but this question has been on my mind for quite some time now... how do I get the angle from the blood mage of these models?
Well, I'm afraid that for the time being, everyone who minimize their browser window to some extent will have the same problem. I recommend using Hive using a full screen view.
I agree
But coding in wc3 is challenging since we're limited to a shitty API and speed, so it's good practice for later when we can do whatever we want in C++
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