🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
Ah, well, I did not say people change, but they learn from experience. I know I did.
I always try to see the positive side of things. In this case, I had the opportunity to mature a little bit more, expand into new fields of art and re-organize my priorities in life. I had the opportunity to become a little bit wiser aswell.
Also, thank you for your kind words and understanding.
Let us see where time will lead us.
would you like to become a part of my map? it would be great if i could hand the spells for my heroes to you so i could concentrate on the other things (still more than enough to do^^). would be really great ;D and you wouldnt be in a hurry because like already said i have more than enough things to do beside the spells.
i tested your system and up to now i seems like it doesnt have even !!!one!!! bug/problem/mistake/whatever. either youre perfect in scripting systems or youre an AI xD thats not possible that your system not even has one problem, bug or things like that ;D its simply not possible! xD but im able to live with a f***in' perfect working system ;DD
thanks man ^^
p.s. i hope i can get you to make one or two other systems im not able to make....but not at the moment....just if it happens ^^ ;D
no problem that it took so long ^^ my map i not even near being finished so its more than early xD good to hear that the system is nearly finished.
thanks in advance ;D
just wondered what happened because on the 4th you said that the system will take 2-3 days to be finished and now is the 14th and i heard nothing from you ;D it wouldnt be that bad if you need more time just would be nice to know so i know that you still work on it ^^
I talked to Phar about this issue, a long time ago, and as far as I know, there's being an ongoing discussion about an option to remedy this issue:
creating an additional header (next to skins, icons etc.) that leads to the submission rules of all sections.
What's the current state on this? I don't know. Would have to poke Phar about it.
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You really don't understand the rules, do you?
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It's not about understanding them, it's about first finding and then reading them.
Finding them is a task in itself, seeing as they are hidden in the 2d art forum.
No new user ever goes there.
I don't think he doesn't at all.
Also sorry for not posting in the icon section, because the icon is gonna be rejected here anyway and the posts are gonna be deleted.
So no point in posting there right and you played Darksiders before?
I just got the second one and I'm enjoying it more than the first.
Well, I don't know any /good/ and /light/ vJASS systems for that.
There's the Slide system by emjlr in the JASS section, but it might be far too advanced for what you want to do
There's Knockback2D by Bribe written in GUI, but it's "good" in JASS standards.
Neutral Hostile unit-i imaju odredjen AI, ali ne znam mnogo o tome, uglavnom, reaguju drgacije od svih ostalih na sve. Da sam na tvom mestu, napravio bih mali AI sistem da nateram creepove da bacaju magije. U fazonu, detektuj attack, pa onda, if this and that then blah blah, nateraj ih da castuju. Nije neki problem, razmisli kako bi ti napao heroja da si creep, pa tako i ti triggeruj, uglavnom detektuj preko attack ordera
Hahaha, i tt sine Brute Ma laganica, samo radne navike, znam to. Nego, imas li neki suggestion za kamera sistem? I ja mrzim locked kamera, al posto mi je mapa na ovaj nacin storyline based, nekako mi to deluje najprihvatljivije, iako ogranicava gameplay na neki nacin. Sta bi mi preporucio?
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