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ap0calypse
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  • *brofist* Naja wollte mal fragen wie es jetzt so aussieht mit ORPG karte machen? Irgendwie hab ich gerade voll Bock, in der Richtung was zu coden. Hoffe du kannst dich dazu mal überreden =D
    .. ich weiß doch das du es auch willst =)
    Bah dude please help me what means "Member redeclared: create" while this line is marked:
    static method create takes unit caster returns thistype First I thought this message shows up when I have the method name double, but I don't have nor I have any other trigger in the map .. what the hell >_>
    Really? :eek: I thought it was more :eek: because I only had 6 messages from you and this is 6 * 15k = 90k but we have far over 100k :eek:
    Never mind so =) - btw how you feel? Everything better after your sleepless night?
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    Dr. Boom, damn you for filling up my server with symbols!
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    Isn't that nice? :'( - the maximal amount of signs for private messages is reduced to 14999 now and I had over 18k ... can you imagine how often you have to split up the backup messages you send me once? =D
    Bah I watch Simpsons now .. I gave you the spell you know what it should do but can you think of a good name for it? Because Aspect of Shadows doesn't match it so well =S
    haha yeah omg I had so many drafts of code and all gone now :)

    well I have to have baassee.MAR.v1.0 :D
    Well I never downloaded much models/icons/skins, on the contrary the amount of spells/systems/maps and private notes I had about WC3 was incredibly large.

    Well haven't checked their version out but if it contains a few heroes which I ADDED then I know they hacked mine and didn't use the previous open-source versions. Thinking about just call my version of 4.0 for Master Arena Reloaded 1.0 instead :p so many hours spent on the new series, still not finished.
    I'll try that :D

    Oh man that really sucks. I almost had the same issue. I got my laptop when my plank was working and then suddenly the bios got screwed up on the plank, ruining the whole system disk thus all files on that disk ruined, gone forever. Quite large disk as well 1,5TB but I guess I hadn't filled that one :D Only thing that I was smart to move instantly was my Master Arena 4.0 backup file, other than that zip nothing zero.

    DID YOU KNOW SOMEONE HACKED MY MAP Master Arena 3.3 something and release as 4.0,4.1,4.2 and 4.3 OMG I was working on my 4.0 series! Yet I never tried the map, might be from the old open source files like from 2.0 or something.
    Haha yeah, my laptop compared to my wooden plank is a whole generation. I mean I think my plank was so old so it had like Pentium II processor or something like that compared to my lap which is i7 quad-core Oo. But I lack SSD unfortunatly :( but that's the way how a lap works :)

    Well I probably made it wrong somehow, I only added the 2 files that are detected as a threat "pipe.dll" and some other I forgot the name of.
    Haha my last computer was on a piece of wood so one screw less or more doesn't matter :D

    Well I use AVG on this computer, cannot figure out that program either.
    Ah I see. Building computers is fun, if you have the money for it ^^

    Well I cannot figure out my AV so every time I download JNGP I have to turn it off. I've added the files to all the excetion lists and still pops up every now and then about them being a virus :D
    Ah built it yourself or?

    ROFL as long as the system is GUI friendly (I made some nice ones) it shouldn't matter if the crap is in JASS. However people tend to be not capeable of using a brain when it comes to setup JNGP thus get the awesome feature of vJASS/ZINC.
    Hi sir. i just wanna ask how to make the casted spell cd when it is changed with a new ability then when returned it will still cd. :D
    Unless you only use them once... So you can nullify globals as well? That could be nifty.
    How do you remove leaks if they are locals? And what does this mean...

    "This is why people null locals, but not globals."
    Well I have the names only in German don't know how to translate them all:
    1) "Hoch die Tassen" Celebrate your success of the coop-calibration (something like that..)
    2) "Gut festhalten" Don't drop a cube in chamber 6 at the mission "Bulk and Speed" (or something..)
    3) "Unerreicht" Dance together in front of a turret, which is blocked my this light bridge (or whatever..)
    4) "Bodenlos" Remove the bridge under your mate and let him fall down while posing (maybe..)
    5) "Der Dritte im Bunde" Making a threesome (ofc not...) Find the hidden Cube in a chamber (I would say..)
    6) "Portalausbilder" .. omg dude lets say I need them all okay .. this translation makes be mad ._. ~ _~ ± . ±
    Ohh okay, well I just thought better to tell you, because you never online somehow and before you miss it ^^
    Well I don't play shooter as well, but Crysis is really really good, I like it so much =)

    Btw when you have time, we need to play Portal 2 again. I have some trophies left to get and well they aren't need but want them ;)
    Hey ma friend :eek:

    I don't know if you bought it already, but the Crysis Collection (Crysis 1 + Warhead + Crysis 2) are 75% cheaper at Steam [from ~55€ to ~14€]
    So if you don't have it you should get it now [I'll buy it] =D

    Greetings =)
    God I need to learn Jass...

    Edit: I feel like I'm learning WE all over again, do Locals return leaks? Since they can't effect any other triggers I wouldn't think so?
    Say what? Lol I thought you were. I guess he was just, well wrong then.
    No I mean for our group systems... They use groups to issue orders, he says that creates a delay.
    HappyTauren says group order functions don't end until the units begin the order in this instance... So how can we order the units WITHOUT BEING OVERLY COMPLEX XD, without using a group...?
    Oh okay I understand... I remember there was something else you couldn't use inside of a group/player function...

    I guess there's no need for those when you have locals?
    Jass-wise / GUI-wise?

    And as in function you mean trigger right... Functions are the things inside the triggers? Or do I have it backwards.
    That's crazy... So if I just set my variables to locals they will be MUI lol?
    What is the easiest and/or cleanest way to make a delayed spell effect using triggers... Adding a wait trigger means it's not longer MUI, so what's the easiest way to make it MUI again?
    The map is playable in single player (you can either be alone, or have an AI partner). About being interesting...well, if you like campaign-like melee maps with few tweaks to techtrees and more aggressive AIs. :p
    If you're not into those kind of maps, do you know anyone who is? o.o
    Oh shit. I didn't read that last part about going over 50. I'm at 30, what's going to happen when I add like 10 more levels to that? :eek:
    I found an easier way. Let me PM you.

    Took me some brainstorming and a shit load of time but I got it to work.
    No no you don't understand.

    If you add Chaos to a unit, then you add locust, then remove it, the unit will obey pathing and be targetable, but not selectable. The reason for me desiring this effect is to make units in a squad that are not the leader, totally unselectable, but still usable via triggered commands.

    Now, I've got a basic idea of what I need to do... Which is, create a dummy unit, add Chaos to turn it into the desired unit(s) (I have no idea how I can connect the right version of Chaos with the right unit without using If/Then or like 200 levels for Chaos and Point Values), then add and remove locust.

    It would be easy to do this to 1 unit, 'cause then I only need 1 version of Chaos, and I don't need to check what type of unit I'm creating, but when I'm doing this with 30-40 different units, I can't run 40 If/Then checks, it would crash the game every time you train something...

    Btw the way I check what version of Chaos I need is through the trained unit, he is uneffected by the locust stuff, so that he is the leader and selectable.
    Any idea how to do this with any unit?

    Now to get rid of locust UnitRemoveAbility(u, 'Aloc') won't work therefore you'll need to chaos transform the unit into a different temporary unit type and immediately transform it back. However if the unit had been transformed with a chaos ability before then adding locust will make it unselectable but still targetable and it will also obey pathing rules.
    Hey... I got a question... What would be the easiest way to trigger XP for squads that use Custom Values to tie one another together. I was thinking something like...

    A unit kills another unit (trolololol),

    Set Kills[CustomValueofTrigginNigga] = bla bla + 1

    Then have a trigger that checks if you reach a certain amount of kills for a certain unlock. Pretty similar to that EXP system you made for me. Btw, how could you make a Squad System with no Custom Values?
    no you play as the lich actually and kill everyone

    right now i'm just finishing the first levels terrain there hasnt been much progress besides that
    its in warcraft lore during cataclysm where a lich takes over and rebuilds the scourge and stuff happens
    good im working on an old campaign i never finished and i finally learned to trigger myself
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