Combination 1,2 & 3 is premade, so you have to EDIT 4 and the rest...
you have to edit this line...
//===Combination 4: ADD MORE ITEM COMBINATION HERE
if HaveSavedHandle(ITEM_HASH, uID, 8) and HaveSavedHandle(ITEM_HASH, uID, 9) and HaveSavedHandle(ITEM_HASH, uID, 10) and HaveSavedHandle(ITEM_HASH, uID, 11) then
set i = 7
loop
set i = i + 1 //checks item 8 to 11
call RemoveItem(LoadItemHandle(ITEM_HASH, uID, i))
call RemoveSavedHandle(ITEM_HASH, uID, i)
exitwhen i==11 //stops at item 11
endloop
call UnitAddItemById(u, POWER_ITEM_ID[5])
call DestroyEffect(AddSpecialEffect(SFX, x, y))
endif
but the MAX_ITEM should be 11 or whichever is greater if you add more items...
in the next update Ima put loops in hashtables as well for easy reading...