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N1ghthawk
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  • I am able to test our game with multiplayer and single player, so sign me up if im allowed, BTW i have a tester clan if you can called them that, "DarK ArmadA" is a clan i formed, i have 13 people, they help me test maps i make map, so we can test...
    It's frustrating that the community of Tides of Blood is so arrogant, to say it simply. I mean he makes posts on this site here and there and he even has a submission (which he has not maintained at all), but for the most part he stays strictly to his own community; and he doesn't share an ounce of any quality information with the community of which he gathers from.

    The time he spent arguing with me is more than 300% than what he spends actually having any kind of discussion.
    Ideas? Oh, thought I was still waiting for that PM. =P

    To be honest, I had an idea for this awesome support hero. Want to discuss over chat?
    hmmm i would like to although im very busy on the moment creating 3 different terrains 1 for a lotr project 1 for a zombie project and one for a terrain challenge so if i do this one it would be 4 lets start this challenge on fryday and than 2 weeks until the end date? it should give me enough time to make a terrain. Btw as theme i would like somthing with barrens and 10 reps sounds ok to me
    hmmm sounds intresting. But first i would like to have a bit more information like what the theme is going to be and what are the stakes?
    Oh, really? Well, I'll get on now. I only have twenty or so minutes to spare.
    Ah, very well. Do you have an IM? I have MSN and ICQ. I think it would make discussing such things a lot easier and quicker.
    You posted in your own profile. =P

    And alright, I was just a little concerned. Also, are we setting this in Azeroth? You have heroes that make heavy references to World of WarCraft.

    Also, the Void sounds a bit like the Enigma from Defense of the Ancients.
    I know you'll be sending information soon, but I've taken a look at the currently planned heroes, and I'm in doubt. Classes within an Aeon of Strife generally involve "self-synergy", meaning that he has certain combo's within his own arsenal of abilities. I don't really see much potential for that in some of the heroes, plus some of the passives are a little... bland, to say the least. The heroes themselves, as living and breathing warriors, are decent. My main problem is their abilities. However, this is only the case for some of the heroes. The key to discovering the correct abilities for these heroes is within their role, and by that, I refer to things like "micromanagement", "control", "effect stacking", "gambling life and/or mana", etc.

    Just thought I'd say something before I started working with you and Znack.
    Very well, I'll stop pestering you. ^.^

    ... though I already have some ideas for the gameplay aspect, as well as a class or two. =P
    Okay, I look forward to the information. Will you also include an overview of the two factions (assuming there is really any difference, but I highly anticipate that there is)?
    Oh, another question (I know, I know, I'm getting annoying now), but "gameplay and class designer"... does that mean we actually have to code/trigger? Because I'm only good with the actual conceptualizing part.
    Do you have an IM? I have MSN and ICQ, it'd make things a lot faster. Cpt., you and I could have group discussions.
    Sure I will send you on tuesday if you don't mind... :) I'm not at home... don't want to install wc3 in this computer.. :( not mine.. :)
    Hey!

    Could you tell me where you found those awesome models for the Gothic city in your project "Nightsong Legends", or a link?

    Really appreciate it,

    Thanks
    C
    Reviewed Your Map,, go to the latest page,

    Regards, CyberDuelX16
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