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Witchwood

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
A simple 1v1 melee map. Witchwood contains:
  • Two additional goldmines
  • A market near each base
  • Nearby mercenary camps
  • Taverns near each base
  • Defensive terrain
  • Crates with a 33% chance of dropping Goblin Landmines

Enjoy.

EDIT:
Removed some drops from Stone Golems
Weakened marketplace mobs
Added some doodads in a few spots.
Contents

Witchwood (Map)

Reviews
Paillan
5 - 4 - 2017 Moderation No changes were made in more than 3 months which means that no changes are inteded to be made. Acording to rules, this implies that your map will now be classified as substandard. If you wish to revert this decision you can PM...

Deleted member 238589

D

Deleted member 238589

Interesting design. The creeps camps guarding the marketplaces are quite strong and should have higher level drops.
Some of the items that the creeps around Mercenary Camps drop are fine, while some, like Ice Shard, are overpowered (stick with the items of the same or similar level).
The last problem is the lack of trees, especially in the main bases. You can easily solve this by expanding the map a little, or by relocating the taverns to leave room for more trees.

Aside from that, it's pretty good.
 
Level 19
Joined
Jan 22, 2011
Messages
3,968
5 - 4 - 2017 Moderation

No changes were made in more than 3 months which means that no changes are inteded to be made. Acording to rules, this implies that your map will now be classified as substandard. If you wish to revert this decision you can PM a map reviewer once you have updated the map.

Set to Substandard.

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