-Terrain: Widened several areas to prevent chokepoints
-Terrain: More landmass near main base.
-Terrain: Made treeline near mercs. weaker so HU or NE can chop trees for easy access.
-Tavern: Moved slightly down, making travel time to Tavern more fair.
-Tavern: A wisp can be placed on a nearby tree.
-Creeps: Streamlined creeps a little to be more like other ladder maps.
-Creeps: Switched golem to a hydra on marketplace.
-Creeps: Switched item drop on goblin shops from Charged 4 to 3, Powerup from 1 to 2. To prevent lots of summons around safe expo.
-Creeps: Made safe expo. easier.
-Creeps: Have full mana.
-Critters. Removed stags and frogs. Stags move too much and frogs are blend too well. Kept some variety though since mechanical critter will be based on tileset.