🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!
interesting, it was fine to for me to open
eitherway a few notes:
- Please set up the system to work for all players rather than just player 1
- Please attach screenshots demonstrating the system
- Add a proper description for what the system does...
it would be better if the author posts more detailed explanation about this resource.
some points:
- post the triggers
- specify if it needs other resource or how to import instructions
- how the resource works?
- is there any current known bugs or limitation because of how the resource works?
interesting, it was fine to for me to open
eitherway a few notes:
- Please set up the system to work for all players rather than just player 1
- Please attach screenshots demonstrating the system
- Add a proper description for what the system does and how it works
- Include triggers in your description
- I assume this doesn't work for if a unit enters the fog of war but remains selected via maphack (if so this should be listed as a limitation)
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.