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Overrun v1.0 beta

Stranded in a remote city, you can your platoon of Marines must work together to survive, and carry out various missions throughout the city. All the while fighting off the endless ranks of an alien race known as the swarm.
Contents

Overrun v1.0 beta (Map)

Reviews
VGsatomi: Approved. Another marine siege map. Terrain is excellent, lots of extra missions and objectives to complete. Far more to do then just survive waves of enemies, which is a nice change. Great work.

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M

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VGsatomi: Approved. Another marine siege map. Terrain is excellent, lots of extra missions and objectives to complete. Far more to do then just survive waves of enemies, which is a nice change. Great work.
 
Level 4
Joined
Jul 15, 2005
Messages
89
Too little mass of enemy unit, making it very easy to survive. I'll make a list later of what I have and others opinion of the map.

Medic heal should be changed into a healing salve ability.

Grenade Should be like a Flamestrike Ability.

Too many cinamatic, because everything is still inplay while were watchin cinamatic, thus getting some of us killed. Instead, you should make the talking while ingame play.

Mission pings should be pinging every minute.

Should be able to pick our heroes, maybe you can make a Barrack or a Hero Tavern to let us Select our units.

The beginning needs a better wave spawn or a better defensive barricade, because most people said it was very boring in the beginning.

Don't use the Hotkey, S for a skill. The Default S Key is for the command Stop.

No one liked the mission just abruptly ends just because the Captains dies and had to restart over so the replayability isn't that good.
 
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