Moderator
M
Moderator
19:09, 5th Aug 2010
ap0calypse: Approved
ap0calypse: Approved
(8 ratings)
It's a good game, I've played it before but it wasn't on the Hive. Based on my experience with it, I give it 4/5.
How do you enter vehicles??
Barathrum's Review (Mini Moderator)
I am very sorry but i just found green icons, which i didn't notice before, review changed:
Description (Includes THW description, map description and Loading Screen):"
THW Description: The description is long, describes several information, has update list, screen shots (+3.5)
Map Description: also very much information (+3)
Loading Screen: Blue might not be the bestcolor for the text, but else it's ok aswell (+2.5)
Terrain:
Well no cooments on the terrain, s nice (+10)
Gameplay:
Has a multiboard, good terrain, custom sounds, even though not all, when equiping a weapon the model changes which is great as well. But i think the multiboard is bugged. It says "Ammo" but i've been using lots of ammo, but the number stays same... Green icons! Before +9 , now (+5)
Quest menu, Hints:
Quest menu: Quest menu contains many kinds of information (+5)
Hints: Hints are also included in a find amount (+5)
Aditional Information:
Well you have a multiboard, even though i think it has the bug... so i'm leaving the field null for now. Before null now (+5)
Score Board:
0%-49% = 1/5 vote for rejection
50%-60% = 2/5 but i vote for reviewed
61%-70% = 2/5 but i vote for Aproval
71%-80% = 3/5 vote for aproval
81%-92% = 4/5 vote for aproval
93%-100% = 5/5 vote for aproval
Results:
Total: 39/50
= 78%
Vote for Aproval?= Yes
Vote for Rejection?= No
Vote for Reviewed?= Yes
Until you fix the green icons, you get less schore ofc. and the map is at vote for reviewed, until green icons are fixed, this can't get approved
Just tested the map and here is a bug report/suggestion/praise post.
Maybe a bug where when it starts raining the zombies come out but then the rest of the game its raining lol. You should set the rain to stop after the random zombie encounter because i never know when it ends by watching the weather.
Also when you mount the mini-gun it force drops a clip from you. Pretty sure that wasn't intended and it makes it rather difficult when u drop your ammo and your trying to shoot the fastest gun in the game =/
Maybe spawn some more random revival boxes? I'm not sure if they spawn without having the rank to call the drops but it would be nice to have some hope of reviving downed heroes during the daily search. if they do spawn me and a group of people searching everywhere in the city couldn't find a single one after 4 in game days. Maybe start with 1 or 2 in the lab on lower difficulties?
A skip intro option? I hate watching the "flying machine", which I'm pretty sure u should rename "helicopter", dropping us off every match.
Besides that its a really good map. I'm going to wait until its out of beta to rate it because that would be slightly unfair judging a work of art before the masterpiece has been finished. I'll report back if i find anything wrong with it, it's still fun to play in beta.
the mission where u gotta destroy 3 zombies bases is buggged, wen i destroyed em all it doesnt finish the mission
But still ur map is awesome
i just found another type/bug/whatever
the critical strike has a 15% or w.e to do 1X damage !! >> 1X << WTF??
well it skips following the helocopter but the camera angle still is off until they land it seems. idk i could be wrong.Well you can skip that beggining part just enter ur load code and it skips it for you
ahh ok ill just remove the doors in 4.3dI just finished the zombie hideout mission and the story moved on successfully but the zombies became so strong the next night that i ended up dying so i couldn't test any further in the game.
Also I noticed another glitch/bug in the game. For the zombie hideout mission if u were to use a flare and kill them all without breaking open the doors the zombie hideouts become an impenetrable base if u jump over the door. Zombies wont attack the doors and with a pack of flares u can see over the wall and pick them off as they stand there. i suggest removing the doors from the hideouts to remove the temptation and making it so the zombies in the rooms only spawn when the mission starts to avoid accidentally running into an ambush at game start.
Another note would be after the first mission of defending Robert making the door to his house close-able for red by a chat command or close every night when the zombies come? i mean there massive steal doors but he doesn't ever close them. both of these would turn his house into a safe house but the trick would be getting back before nightfall or being trapped outside. this would remove the need for a jump ability since the door would be able to be opened and it would remove the chance of people getting into glitch spots where they cant be hit.
Ya i know if u just scroll ur mouse it will fix the anglewell it skips following the helocopter but the camera angle still is off until they land it seems. idk i could be wrong.
I think its just because if an item were to spawn in the water it just automatically goes to land.Also i noted not a lot of items spawn at the bottom below the river. not sure if its suppose to be a dry area for supplies or if its just some weird coincidence i never find anything down there.
Another note if you want to make the door close at night you may want to think about extending daylight hours by a minute or so. its hard enough to find supplies when your not worried about being locked outside for a night.
Barathrum's Review (Mini Moderator)
Since you say it's fixed, review changed:
Description (Includes THW description, map description and Loading Screen):"
THW Description: The description is long, describes several information, has update list, screen shots (+3.5)
Map Description: also very much information (+3)
Loading Screen: Blue might not be the best color for the text, but else it's ok aswell (+2.5)
Terrain:
Well no cooments on the terrain, s nice (+10)
Gameplay:
Has a multiboard, good terrain, custom sounds, even though not all, when equiping a weapon the model changes which is great as well. (+10)
Quest menu, Hints:
Quest menu: Quest menu contains many kinds of information (+5)
Hints: Hints are also included in a find amount (+5)
Aditional Information:
Well you have a multiboard. (+10)
Score Board:
0%-49% = 1/5 vote for rejection
50%-60% = 2/5 but i vote for reviewed
61%-70% = 2/5 but i vote for Aproval
71%-80% = 3/5 vote for aproval
81%-92% = 4/5 vote for aproval
93%-100% = 5/5 vote for aproval
Results:
Total: 49/50
= 98%
Vote for Aproval?= Yes
Vote for Rejection?= No
Vote for Reviewed?= No
But i think the multiboard is bugged. It says "Ammo" but i've been using lots of ammo, but the number stays same... (+9)
Wait for a mod to test run it. could be a day could be a week.kk cool how do i get a mod to approve this?
Wait for a mod to test run it. could be a day could be a week.
Hey Brian. Did you end up fixing the helicopter part? even if u load it still teleports you back to the spawn point after the opening movie.