Finally i could finish this model!! The original one was started 1 or 2 years ago, but never finished. You can see the original in my albums. This is the archer version of the Haradrim from Lord of the Rings. If this one gets approved, I'll make a sword-version and a rider too. The turban is directly exported from WoW, but it uses an ingame skin. Feel free to use it in any way!
EDIT 1: Thanks to -Grendel about telling me about a little assigning mistake on the pelvis area. Thanks to him, i could fix it. I didn't noticed it that much. Also, added geoset anims to the rest of the body. It now disappears properly after the Decay_Flesh anim.
******Little change in my plans******
I'll make the other version as well, regardless if this one gets approved or not. I'll also make a few different portraits, so that there's more difference among them.
EDIT 2: made a custom icon for it!
EDIT 3: fixed the minor vertex-assignment problems, which were pointed out at the first moderation. It performs a bit better now, although they weren't that noticeable ingames. But anyways, it's better to live without them.
EDIT 4: Changed the pants into black cloth ones. I watched once again the movie (it was running yesterday on TV), so i noticed that most of the Haradrim had dark pants (either purple, black or red), so i came to the conclusion that it would fit more to make them black cloth pants rather than the so-far brown leather pants.
EDIT 5: just applied the "new optimization method" at all Haradrim models i made. Filesize has been reduced and quality slightly more increased.
Keywords:
Haradrim archer, Saracenian, Saracenian archer, Human archer, archer, LOTR, Lord of the Rings