Such an awesome model, I love it.
It has 3 flaws, two minor and one that is quite visible.
The main issue is that the ORM channels are ****ed up, basically, as they've only retained the colours from the visible layer (making the rest of it white). This makes the model look either slimy or bland. Can you check your ORM files to see if this problem happened during compression?
Also, to nitpick:
The wheels do this weird animation between the keyframes 64534 and 64569, and whenever you move the unit and stop, it's also shown like this. It's a pretty random bug, but it'd be nice if you checked it out.
The decay animation is not needed for machines. Just make the death animation slowly lose visibility. If you add a decay, make the whole model decay, as currently only the wheels and the face remain.
The ORM channels are white