Moderator
M
Moderator
18:42, 2nd Sep 2009
Pyritie: ...holy shit man, this is amazing! Just a few things you can fix though:
- In the death and decay anims, hide the geosets that are giving the headlights that "beam" of light, if you get what I mean.
- The death anim is OMFG but I think you can lower the particle count a bit. 1000 is a lot.
- A thought: In the attack alternate anim, if it has those things on the ground shouldn't the recoil be much less?
- During the stand 3 anim you can lower the particle count there as well.
7th Oct 2009
Pyritie: Set back to rejected because you didn't fix the 1st and 3rd things.
General Frank: Still not fixed. Set back to rejected.
Pyritie: ...holy shit man, this is amazing! Just a few things you can fix though:
- In the death and decay anims, hide the geosets that are giving the headlights that "beam" of light, if you get what I mean.
- The death anim is OMFG but I think you can lower the particle count a bit. 1000 is a lot.
- A thought: In the attack alternate anim, if it has those things on the ground shouldn't the recoil be much less?
- During the stand 3 anim you can lower the particle count there as well.
7th Oct 2009
Pyritie: Set back to rejected because you didn't fix the 1st and 3rd things.
General Frank: Still not fixed. Set back to rejected.