Moderator
M
Moderator
16:24, 16th Jun 2010
TriggerHappy:
You have updated everything.
This leaks in your loop trigger.
Unit - Create 1 Dummy for (Owner of DR_Caster[DR_Integer]) at Temp_Point facing (Position of (Triggering unit))
Hanky:
Well you reseted the wrong variable. If the DR_Counter variable is already equal to zero, since it's the condition, it's senseless to set the DR_Counter to zero. Instead of setting the DR_Counter to zero you have to set the DR_Index variable to zero. Because if you don't reset the DR_Index variable the spell won't work correctly later.
TriggerHappy:
You have updated everything.
This leaks in your loop trigger.
Unit - Create 1 Dummy for (Owner of DR_Caster[DR_Integer]) at Temp_Point facing (Position of (Triggering unit))
Hanky:
Well you reseted the wrong variable. If the DR_Counter variable is already equal to zero, since it's the condition, it's senseless to set the DR_Counter to zero. Instead of setting the DR_Counter to zero you have to set the DR_Index variable to zero. Because if you don't reset the DR_Index variable the spell won't work correctly later.