(10 ratings)
I played version 1.00 ))...
big size of map and hard gameplay with using tips(they not really help)... that why -1
Mozzletoff, while I posted 1.10.
XenoSword]cn[;977002 said:Good Map, but as your previous maps are. It's very hard for newcomers to learn when their being pressure so much with a huge packs of zombies coming all at once all the time, they don't even have time to figure out how to use certain Actions because we're always busy trying to survive. You should have the beginning start slower and later on progress to a more chaotic wave change. It is just as Lil Scubby says, waiting for such a long time from Downloads/Loading Screen, and then lose in matters of seconds, people will get frustrated easily.
I love all those ordnance ammunition effects and how well it can be used.
Shotgun should be loaded manually with one click, not every click, that makes it troublesome during combat.
The attack range of a Hero is pretty large, but the sight range is so small. I believe heroes sight range should be increased.
Is there any sort of mission or do you just survive day and night? Is there any clue on how to find the Scientist?
Ordnance and Ammunition Cache should be enlarge more, so people would take notice of it that they shouldn't attack or shoot it. I personally believe that those boxes should be invulnerable.
The chance of getting Infected should be lowered, it's very annoying that nearly each hit you will get an Infection. Is there any usable items that can cure these infections?
Flashlight is broken, you can turn it on but can't turn it off.
1. Hes adding a difficulty selection, and I've even personally said it should start in the day.
2. Yes, the shotgun should be loaded one bullet at a time with one click not multiple.
3. The attack ranges and sights are fine. Like in real life, guns often fire farther than our sight. If you find this useless, there should be a little item called a "Flare Gun" Use it.
4. As of now, Day is spent to collect items, barricades and survive. Missions will come later in updates.
5. I Also believe they should either be enlarged, or made invincible, people are just stupid sometimes.
6. You do not receive infections through getting hit, you get them by being near a zombie, you can receive wounds and facial damage when hit, but infections are spread via Air. Also, you must not read much, if you ever go through the medicine, PLENTY of them have a chance to remove different disease. I recommend the Inhibitors to deal with Influenza, and Epinephrine to deal with the other two. The rest are nice, but often have low chances.
7. The light is a useless action, in a previous map, that included a darkness model it was used, but many people complained about the darkness it was removed, but the flashlight for some reason or another has stayed. It will be removed though.
Hopefully this answers some questions. =]
Amen to that, I'm just a little pissed that my map went from a 4.75 to a god forsaken 4.
XenoSword]cn[;977615 said:Don't feel so bad about the rating system, it's not a big deal. As for the game wanting to be easier, is because the the beginning is just frustrating. But after the first wave, its pretty easy and not much action is happening, maybe the Day and Night cycle should be alot faster.
I have check the 1.3 Coming version before and have saw the Difficulty options so I am glad that's going to be implanted.
In version 1.20;
I have found the Medicine Supplies in those breakable supply crates, but there's no need to insult me because I do read and try to check every items.
If you don't like the suggestion of having an increase sight range, what about making Ground Flares or Illuminated Ground Lights.
EDIT
Also, theirs Night Vision goggles that increase sight too, get some of those.
Canned Soups suppose to restore 20 Hunger points, but only restores 10.
And why is everyone keeps getting 0 exp? I have been level 2 the entire game.
When two people packs the same Barricade, it glitch and become two usable barricading items.
Edit: I see you just release 1.30 while I was trying out 1.20 lol, in 1.30 version there is a huge SPAM saying we have been Promoted to the Rank of [Private PV1].
4.0 will be out today rather quite soon.
- Terrain improvements
- Fix submission issues (Hide irrelevant text and image tags)
- Make it newbie acceptable
- Loading and lag issue
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Although I agree with you on the terrain improvements, submissions have no issues and newbie acceptable has nothing to equivalence to actual quality as I the maker structure the map around the idea of Stalker Clear Sky. You are thrown in the middle of the conflict without any guides or tips. The survival system a strive factor for the players and a relate factor. Live or die. ALL my script is GUI, I like to make it less lag, but I do not know how to do Jass or Vjass.
Edit, I take that back with the submission error. I just don't know how to do all that fancy shit in laments terms eh.
I Would love Bounty Hunter,
to show Some kind of Zombie Survival map, or in fact, any map with a wasteland feel thats playable, and Looks as good as it does.
The lag is also on your end,
I play perfectly without lag, Low end computers tend to do that.
The game is fun,
Just because its challenging doesn't mean its fun. Just because every noob wants a game they can breeze through without dying a bunch of times is Dumb. If you want the game to be dumbed down so much a child could beat it, Your out of your mind, most normal games don't ever do that, And easy mode doesn't count.
You Fail, you try again,
But in the case of most wc3 players, You Fail, its a bad map, The gameplay is fine, It has a steep learning curve, But its really not that Difficult? Add your Ice Troll Skills + UA2 Skills and you get this, well you would get less than this.
Bug Section,
What you did was just retarded, I'll put it quotations basically what you did.
"Yea, this guy had no bugs! But there was lag, but instead of just taking points from the lag section I'll also take some from the Bug Section! D'oh!"
why any creator can't create scary map not just shot, shot, shot boring
Uh?.
Don't bother on the random posters.
And don't bother Darkeneeko on the maps low score, most of my reviews are 1s, if you manage to pass approval point it is a big thing. You miss a couple of points for a 3.
Yeah, I have to agree with bounty hunter2 though. Everything he said up there was all true. But one thing I can't figure out is that if he got 50/80, and 3/5 means 48/80 atleast, why didn't he just receive the 3 like he deserved? =\. He cleared the 3 mark by 2 points which is over 3/5.
EDIT: Is the /5 system based on something else?
And one note on the lag, I know you can't fix it but... even I lag and my computer is not slow. So either Dark has an uber first class computer or he's lying that he is not lagging one bit xD. Just thought I'd like to mention it because there are indeed MANY people who lag. And there is no need for pointing fingers at the slow computer users xD.
The lag exists and the problem comes in my mass spawning. I need to switch over to JASS.
Mass spawning won't help with Jass, over 200 units.
Lying would be pointless I could easily take a screenshot off the zombies all on my map with my FPS. I'm constantly upgrading my computer so Its not scary that I don't get any lag.
O.O so you DO have an uber computer!!! Yeah I didn't expect you were a liar lol. It's just that to you, everyone has a low end computer xD so it's not fair to judge on how laggy a game is >.<.
Yeah, I kinda realized you needed to use Jass but you don't know how to code =\. If I could, I'd tell u how to maximize your zombie count to 150 before the zombies start "pausing" noticeably, but I don't know how I did it either >.>
Your uber HP zombies make up for it though, so everything is good =).
Yeah, I have to agree with bounty hunter2 though. Everything he said up there was all true. But one thing I can't figure out is that if he got 50/80, and 3/5 means 48/80 atleast, why didn't he just receive the 3 like he deserved? =\. He cleared the 3 mark by 2 points which is over 3/5.
EDIT: Is the /5 system based on something else?
O.O so you DO have an uber computer!!! Yeah I didn't expect you were a liar lol. It's just that to you, everyone has a low end computer xD so it's not fair to judge on how laggy a game is >.<.
Yeah, I kinda realized you needed to use Jass but you don't know how to code =\. If I could, I'd tell u how to maximize your zombie count to 150 before the zombies start "pausing" noticeably, but I don't know how I did it either >.>
Your uber HP zombies make up for it though, so everything is good =).
Although I agree with you on the terrain improvements, submissions have no issues and newbie acceptable has nothing to equivalence to actual quality as I the maker structure the map around the idea of Stalker Clear Sky. You are thrown in the middle of the conflict without any guides or tips. The survival system a strive factor for the players and a relate factor. Live or die. ALL my script is GUI, I like to make it less lag, but I do not know how to do Jass or Vjass.
Edit, I take that back with the submission error. I just don't know how to do all that fancy shit in laments terms eh.
Take a look how a submission was done properly:
Diablo III Beta v1.05 - The Hive Workshop - A Warcraft III Modding Site
As I said: [image] [/image] Use tinypic to upload pictures
Andfor old updates. You don't have to remove em.hidden I am
Well I think the map has to have any thing to say for a potential newbie before playing. It doesn't affect quality but it is a issue I think.
I Would love Bounty Hunter,
to show Some kind of Zombie Survival map, or in fact, any map with a wasteland feel thats playable, and Looks as good as it does.
So if his map has the best terrain of zombie maps that makes is the best terrain possible? I don't think so, there is still space for improvement.
The lag is also on your end,
I play perfectly without lag, Low end computers tend to do that.
Lag is on my end, but I have a slow computer, like a lot of other users. You must adapt to all groups, not only the ones with good computers. Loading time can be nerfed. Take dota for instance, how the lag and loading time was shrunked to minimum.
The game is fun,
Just because its challenging doesn't mean its fun. Just because every noob wants a game they can breeze through without dying a bunch of times is Dumb. If you want the game to be dumbed down so much a child could beat it, Your out of your mind, most normal games don't ever do that, And easy mode doesn't count.
I stated: Fun Factor is good, gameplay gets bad for newbies. That is the bad part, but I stated fun factor is good.
You Fail, you try again,
But in the case of most wc3 players, You Fail, its a bad map, The gameplay is fine, It has a steep learning curve, But its really not that Difficult? Add your Ice Troll Skills + UA2 Skills and you get this, well you would get less than this.
Who do you think will play this map online? Pros? No newbs, people who don't know what to do so they come into random maps, and they know no rules or nothing, so something is required.
Bug Section,
What you did was just retarded, I'll put it quotations basically what you did.
"Yea, this guy had no bugs! But there was lag, but instead of just taking points from the lag section I'll also take some from the Bug Section! D'oh!"
I took him two points off for the lag in bug free, as lag can cause the game to crash for some users, therefor it is a sort of a bug.