Divided Nation is a Real-Time Strategy map, based on James7's the "American Civil War". Fight as the Union or the Confederacy and determine the course of history.
James7's the American Civil War can be found
here.
Changelog 1.50
-New Minimap Preview
-Minor Terrain Adjustments
-Starting Control Fixes
Changelog 1.45 Fix
-Numerous tooltip changes & fixes
-Fort range increased
-Cav damgage increased
-Perryville bug fixed
-"Southern Pride" fixed
-Send supplies text bug fixed
-Unit starting ammunition reduced.
-Quests reworded.
-Supply bug fixed.
-Unlimbered cannon turn speed increased
-Munitions Manufacturing supply bonus increased to 1025.
Changelog 1.45
-Kills & Income Multiboard Added
-Income time reduced
-Regular price reduced
-Cannon price Increased
-Added Extra Factory to Red
-Tower Pads added
-Startup Camera bug fixed
-Numerous Balance Changes
-New Minimap Preview
Changelog 1.35
-Numerous Bugs including the River, Flag, Victory Bugs, and Casualties, have been fixed.
-LOS Increased
-Range Increased
Changelog 1.25
-Terrain has been completely redone (Again)
-Cities & Forts separated and scaled down.
-Factores: can now be converted into four different types of structures: Agricultural Processing Plants, Goods Manufacturing Plants, Munitions Manufacturing Plants, and Research Facilities. Factory Expansions will be available in upcoming versions.
-Supply System: Troops can hold a set amount of ammunition, however, once that ammunition runs out, they will need to restock at a Munitions Depot. Supplies manufactured by Munitions Manufacturing Plants must be sent to Munitions Depots for redistribution.
-Trade: Completely revised, now fully automated.
-Ranks: Units will now gain in rank, according to their number of kills.
-Unit Production: Infantry units will now be produced in groups of twelve. Unit prices have also been slashed. Units have also been scaled down.
Changelog 1.0
-Name Change
-Terrain completely redone.
-Triggers Optimized, Lag heavily reduced.
-Preview, Loading Screen
-Music Changed
-Towns Removed
-More structured, less cluttered due to:
-Tower Sites (For the building of armed towers)
-Construction Zones (For the building of Factories, forts, research, centers, workshops, & other buildings soon to come)
-Cities completely redone, more fortified & in more strategic positions.
-Doodads heavily reduced (to further reduce lag)
-Choke points added
Keywords:
Civil War, Divided Nation, US Civil War, United States, US, War