- Joined
- Jan 27, 2018
- Messages
- 4
do you have IA for this map? i really enjoy playing the map, but it would be great play it on single player.
(7 ratings)
Burning Legion Map info: This is an altered melee map, I add additions to the map, that additions allow you to play as custom race. Map has water effect. |
Map Description How to play: TO PLAY AS THE BURNING LEGION, CHOOSE UNDEAD WHEN CHOOSING YOUR RACE. |
Screenshots |
Changelog V1: Map Uploaded. V1.1: I add a new worker to the race and balanced the race. V1.2: Multiplayer gameplay added and map bugs fixed. V1.3: Worker changed. V1.4: some items and dreadlord spells changed. |
Credits Models: Ujimasa Hojo, Sellenisko, Wyrwuulfe Icons: Blizzard Entertainment, Peekay, Ujimasa Hojo, Anachron, 4eNNightmare, Svenski, 67chrome, MasterHaosis, Heinvers, 84chrome, Murlocologist Skin: 67chrome |
Links |
Yes, that's right, but perhaps it was better to give me the opportunity to update.The race is, unfortunately, as underwhelming as the previous ones. You did exactly what you had done in the past - you edited an existing Blizzard race by changing a few names here and there and added one or two units which are imbalanced. I'd understand that if it were your first map, but you've been reminded numerous times that creating such a simple edit is definitely not enough to have your map approved.
The first thing that comes to mind when playing this race is the fact that it's more or less a just an Undead reskin with a few overpowered units added to the mix. The early game mechanics stay the same, it's just that the heroes are changed (not even all of them - Dreadlord stays exactly the same). While the Fel Guard gets a pass (though he still has abilities that Blizzard heroes have <Cleave and Avatar>), the Infernal hero is an upgraded Mountain King with Immolation instead of Thunder Clap and Rain of Chaos instead of Avatar, meaning it's overpowered and pretty unoriginal. I would commend you for making the Voidwalker hero, but I reminded myself that it's just Bane from Dota 2 (again, you copied the abilities without even editing them, meaning that they're pretty much useless in Melee (apart from the Brain Sap and Fiend's Grip).
I could mention all the incosistencies in your race, such as Skeleton Warriors notbenefitting from upgrades (because they still benefit from the original Undead upgrades) or Nerubian Towers still being available, but the part that makes this race insanely overpowered is cost of the tier 2 units. Eredar Sorcerers, for example, cost 85 gold and 2 food while being able to cast Firebolt, meaning that they are the strongest and cheapest casters in the game. Same goes for Satyrs which cost the same and can cast Rejuvenation, Felguards which are just Grunts with Cleave for 135 gold and 2 food or Infernal Contraptions - Meat Wagons that can cast a slightly weaker Inferno. I could go on, but I think you get the point.
The race, apart from not being creative, suffers from numerous inconsistencies and its author's lack of basic knowledge about balance in Melee. Unless at least some of the aforementioned issues (that there's a lot of) are fixed, this resource is nowhere near being satisfactory.
You can just ask for review again after a decent updateYes, that's right, but perhaps it was better to give me the opportunity to update.
fixed.This map is unplayable due to Satyr workers cannot harvest from Haunted Gold Mine.
I can't update it to 1.31, because i don't have this patch.Are you able to update it to 1.31? It seems that it does not read it on this patch.
Tried to play it in 1.31 and it does not work.I can't update it to 1.31, because i don't have this patch.
Are you sure it can't read with 1.31 world edit? I think 1.27b maps can read with all new patches.
can you play it on 1.31?