I don't want to be impolite, but I've played through a bit of your first map and... uhm, let's say you're pretty far from creating a "masterpiece".
I haven't played enough to give a full review, but my biggest issue is that the core gameplay loop is just boring. It's just not entertaining to right-click a monster and wait a minute until your hero basically auto-attacks it to death. Early games lacks any depth, strategy, challenge and quite franky - fun. If I were to give any recommendations, you should reduce the health of low level mobs, put more of them on the map and add more early-game abilities for the hero to make the combat more dynamic.