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Burning Crusade Campaign V: 1.1

Submitted by Spitekilled
This bundle is marked as substandard. It may contain bugs, not perform optimally or otherwise be in violation of the submission rules.
BURNING CRUSADE CAMPAIGN V: 1.1


STORY
This campaign is about World of Warcraft the Burning Crusade. It takes place in a different place in time however, and Uther is still alive. He will be the main character. Why he is still alive is explained later in the campaign. We start off with the opening of the Dark Portal, into Outland. The Alliance, wanting to enter and find out what happened to their soldiers sent there years ago, end up upsetting many Demons and Fel Orcs. Later when in Outland, you find your allies in Honor Hold. From here the war against the forces of Outland, begins.

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GAME PLAY
1.You start off by controlling one hero at a time. Most heroes already have a set of abilities learned, but you will go through some quests to learn and upgrade abilities for one of your heroes. As you progress you will meet and acquire more heroes. You will soon be in control of up to 12 heroes and take them through Burning Crusade raids, example Serpentshrine Cavern/The Eye (Tempest Keep).

2. What you want to achieve in this type of game play. Control of 12 heroes through some very aggressive boss battles. Types of boss encounters can range anywhere from a simple tank and spank, add control, to a very complex Kael' Thas and Vashj fight. (All tested and beatable w/o cheats) :D

3. Finally, if you really enjoyed World of Warcraft's the Burning Crusade, this is a small way of reliving those days. Due to balancing issues and it being my FIRST campaign, I did not incorporate leveling.


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CREDITS

CHARACTER MODELS
Norinrad: Ogre Gladiator
Frankster: Fel Orc Rampager, Hero Bloodelf Swordmaster, Bloodelfwarrior, Chaos General
-Grende: Fel Orc Warlock, Felorc Brutelord, Naga Stealthviper
Tarrasque: Incursor, Naga Medusa
Misha: High Warlord Naj'entus, Naga DeepStalker
armel: Naga Enchantress
Tenebis: Hero Bloodknight
Sellenisko: MotherShahraz, ProhetVelen, DraeneiAnchorite
dickxunder: Tidebaron
Devine: Blood Elf Paladin
Dan van Ohllus: Archmage without his horse
All from Hiveworshop.com
and Darkranger002: Gronn model from Legendaryorpg.ucoz.com
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Also credit to the people at Blizzard for the Story line.


CHANGE LOG

V: 1.1. Added over 100 customized items, new heroes, secret items, and bosses.
V: 1.03. Deleted some cinematics, added color to certain items, and continued to improve on Blade's Edge terrain.
V: 1.04. Added more tile sets and environmental doodads to all maps. Added Magtheridon Volcano ability, gave Morogrim Tidewalker water Globules and watery grave ability. Added item Corrupted Core for Lady Vashj fight. Added ability starfall to High Astromancer Solarian. added ability enrage and magic impale to Thaladred the Darkener. Fixed ability Volcano for Supremus.


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Gameplay Screenshots


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Gruul

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Gameplay Screenshots


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Magtheridon

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Lady Vashj


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Kael'Thas

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Gameplay Screenshots


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Please advise me of any bugs, I'm still working on all the maps terrain improvement.

Keywords:
Wow, World of warcraft, Burning Crusade, Spitekilled
Contents

Burning Crusade Campaign V: 1.1 (Campaign)

Reviews
Moderator
Vengeancekael Date: 2012/Sep/02 17:50:34 [Please do not send me a message, use Staff Contact] Comment: [Rejected] Book of Light is usable. Why do most of the items give you the same stats, but have different names? Also this is still too...
  1. Vengeancekael
    Date: 2012/Sep/02 17:50:34
    [Please do not send me a message, use Staff Contact]

    Comment: [Rejected]
    Book of Light is usable.
    Why do most of the items give you the same stats, but have different names?
    Also this is still too unpolished, you move the characters during a cutscene literally in front of the player, these things should be done while the screen is faded out.
    Also selection circles should be cleared during cutscenes.
    And Uther's way too simple and deja-vu, give him some new spells.
    Oh and the second map really isn't necessary, just expand the first map and implement that small part there.

    Staff Contact - Rules
     
  2. David

    David

    Joined:
    Jan 21, 2012
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    I must say....

    Good idea

    But very bad terrain

    3/5
     
  3. Stormhawk

    Stormhawk

    Joined:
    Jun 22, 2012
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    I dont care about terrain, but i will say this game was sort of well-thoughout but was not very fun. 2/5
     
  4. Codric

    Codric

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    Put pictures in hidden tags, each seprate
     
  5. rcshaggy

    rcshaggy

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    This is kinda a good idea, but the terrain is awful. :(