Hello again Hivers.
A variation of the normal arrow, this one implements team colour to allow for several different colours, and usage for all the different players in a game =D
Scratch modelled, animated and wrapped in Milkshape 3d.
----------------------------------------------------------------
* Includes 2 animations - Stand (Stationary)
- Stand Alternate (Moves back and forth)
* Tiny filesize - takes up only 5kb
* Works with all Team colours for many variations!
----------------------------------------------------------------
Works great in cinematics or for certain systems and maps such as round based games.
You can either place it on the ground, or stick it on a wall. To do this, just change the value "Art - Maximum Pitch Angle" to -1.57 or -4.71 depending on the direction it should point towards.
Also, by changing " Art - Maximum Roll Angle " to -1.57 or -4.71 you can make the arrow point towards the ground or sky.
----------------------------------------------------------------
Please ask me before editing this in any way - credits, however, are not nescessary.
V1.1 = Added a golden border (seen in the magos screenshot)
= Fixed the animations so Stand is stationary and Stand Alternate is moving.
Keywords:
team colour, attachement, doodad, effect, movement, round, arrow, animated, useful