Moderator
M
Moderator
13:49, 1st Aug 2010
ap0calypse: Rejected
ap0calypse: Rejected
(3 ratings)
Out of The Shadows - Short Description
Out of The Shadows is a small arena map filled with features like a custom damage system, both for normal attacks, spells and healings. Stuff such as a cutsom life-bar showing the % life of all heroes are one of the features making this map work better than any of it's kind. A custom shop-system with unique and thoughtful items make this map with only scale 96x64 contain an amount of item like the largest RPG maps.
All these and a lot more features and small details which are in the map, and those who are about to come, makes this map totaly unique and epic.
Unfortunaly, OtS 3+ is still in somewhat of a beta-stage, and that's why I would like you to report any bugs and suggestions you may find. Thank you
yaay i love this map, you made my day when i saw it pop u on the map list
imma gonna test it...u could say what was new in THIS beta so we know what to test
well, i played and i found some bugs as u would suppose
First of all... hero mode is bugged. The creeps are extremely strong...well, they are weak but compared to the balance implemented in the map, they are strong (the murlocks that spawn at the beginning have 150+ hp and a lot dps, they are really hard to beat.
Second, the only way to get damage increased is by that club u start with...and it sux. So, if u want to have good dmg u have to sacrifice any means of getting some hp up, and u can go at a max of about 80 dmg, but u die with one hit.
Third, towers dont attack creeps in hero mode
4th, we need more items
5th, i was playing as shaman, finally managed to get enough money for one of those expensive items, and bought it while i was in furbolg mode. I didnt notice that and i went to shaman mode without putting the item down to get it again later. I was really surprised when i didnt see it in the inventory... when i got back to furbolg mode i only had a club.
6th, i have NO idea what happened, but i was killing a hero, and i critted 120, and both of us died (i was on full hp btw) ... and he was dealing like 30 dmg so i surely didnt die to him. Probably a system bug.
Well, that's with the bugs for now... and i really like how u managed to create a wow battlegrounds-like map without using the word "WOW" or "battlegrounds" in the name .
Keep working i think this will be a great map
Played your map, it was decent. A few comments: (based on playing a few 5v5's with the AI)
-The game seems to be really easy if you get damage right away. You seem to be able to earn 1800 gold really quick in the beginning and you the just buy a sword and you can 3-4 hit the enemy heroes, resulting in more gold, and so on. Having a ranged hero and getting pure damage allowed me to eventually one shot all the enemy heroes.
-There is no anti-camp system. I was able to sit at the enemy base and one shot them as they spawned. I earned gold this way so quickly it wasn't funny.
Besides those two points, i thought the map was fun. A custom damage system is always nice.
For me it`s really nice map. like the system you used. Two things that I don`t like the most:
- number of heroes (make more of them)
- heroes skills (some of them just suck)
There are some language mistakes. There was one at the beginning, but I don`t remember what was it.
Anyway great bonus to the map is AI. They use skills, buy items (you should fix, that when they have full inv they still buy items and the bought ones are being dropped). Anyway it`s really nice map, and I enjoyed playing it. From me 3/5 and vote for approval.
maybe add autocast abilities?
or plain passives which increase crit chance or dodge chance or something along those lines.
Have you done AI by your own?
Hmm have you tried this map on new patch?
I do not plan on doing this right now, I would need a form of new inventory, and a huge amount of new items then. This might come some day, but not right now.ok a couple of suggestions and bug reports.
I think you should classify items as weapons, armor, gloves and other stuff, meaning you can have only one of each type on you at a given time. That way you wont be able to have 6 clubs at the beginning and one hit your opponents as a wind walked warden (from the forest side).
I will fix it, I don't know how since I tried it before, it's something to do with the event(Item Dropped) is called before the acturly item is removed from inventory, so it's one item wrong, so if you drop another, the effect of the first one will fade. I think I got a plan how to fix it, but I'm not at my PC atm. So I don't know if it will work, probably willok a couple of suggestions and bug reports.
and a bad bug i found. I misclicked something and dropped an item on the ground. My board with stats was opened at the time, and i noticed something strange : my stats didnt go down. Even tho i left the item, i still had the same damage bonus and spell damage bonus and stuff. Maybe it was just the board, i didnt try it, but yeah, you should fix it.
I love the map. Nice balanced teams and good prices on upgrades + items. Though i wonder... how do you get enough gold for any of the ultra items? other than not buying anything for 5 minutes, (which I did)?
The AI buyscript is improved a lot for the next version, which is almost ready for release-AI don't seem to buy many upgrades for their troops. If you constantly buy those, your troops just massacre the AI.
Use the 'Esc' key, if your hero is not selected, he/she will be if he/she is already selected, or you press twice while not selected, the camera will pan to your hero. You get used to it after a few minutes, and will use it all the time-My guy doesn't appear on the minimap. It makes it tough to fing him when I go to get upgrades for my troops.
I liked the way you lowered everyones health, made it so I could heal fast a fountain.
4.5/(5 - 0.5)
I shall fix this for the next versionWhen I as the good ones and I choosen my hero my camera has gone (panned) to the enemy base.
Okay, I like it pretty much myself, so can I just get someone elses opinion on it too? If everyone else feel the same way as you do, then I sure shall change itAnd HP bars are ugly... This wasn`t good change.
The HP bar imo is spamming, and using memory (every 0.0something sec). I think cause of this it was kinda lagging sometimes.
Btw on next update I will fully review it.