Moderator
M
Moderator
22:52, 9th Mar 2014
Hell_Master: Short and straight to the point review by eubz here:
Rated 3/5 (Acceptable) but I am still not convinced, please do fix out the descriptions. Either use Map Description Generator (requires java) or Map Description Templates. Set to Awaiting Update.
Update (10:23; 3/15/14):
Set to Approved and rated 3/5 Acceptable. Just do fix the broken color codes in the description.
See moderator's comment as well:
Hell_Master: Short and straight to the point review by eubz here:
eubz said:I like this game. The hero I use uses part custom spells and that's nice. I like the gameplay where you will defend the castle with your units with the aid of some other units as your ally with the waves of hungry zombies. gameplay is 4/5 for me. The spawn system is just right. The terrain got 3/5 because it can still be improved. I think this is in the approveable state with 3/5 rating.
Rated 3/5 (Acceptable) but I am still not convinced, please do fix out the descriptions. Either use Map Description Generator (requires java) or Map Description Templates. Set to Awaiting Update.
Update (10:23; 3/15/14):
Set to Approved and rated 3/5 Acceptable. Just do fix the broken color codes in the description.
See moderator's comment as well:
Hell_Master;2499622 said:Together with my moderation, I also would like to include my review if possible. Review emerges!
I have played your map and I must say it looks decent enough. Terrain looks good. You've managed to do a good terrain even with the blight tile and simply dirt tile in the outside but it could have more deadly feeling into the atmosphere. It really just looks too clean for a deceased land. I would suggest placing some bones, corpses, possible unit corpses, impaled corpses, destroyed crates, infected objects and etc. into the terrain. The whole deceased land area could also be filled with a blighted weather that will surely fit. As for the castle, it looks good. Just some little amount of structures such as statue, archways, columns and such. It could be better.
Now, let's move on to the gameplay, it is really fun and has a decent difficulty in it. But there are some little grammar mistake and some overdramatic dialogues meaning that you over emphasized it such as making all texts capitals or caps-lock and even including some amount of exclamation point which is too much. There are also few heroes in the game specifically two heroes. I am aware that there will be more coming soon but make sure to add some more sooner or later updates. The items are also few and could have some more custom ones in it and higher qualities. Instead of heroes spawning each wave, I would suggest making these undead heroes spawning at some specific waves but making their stats large as a return more likely boss heroes. And once defeated, make them drop high quality items to make them worth fighting and killing and etc. I liked the part custom spells in-game but I should note you about the King's spell specifically Telebreak, the name sounds too random and jumbled. I would suggest renaming it and also, even if you are not yet teleported at the spot, the damage comes first which I do think is the opposite.
Overall, this could work out as a Defense map but you should fix the grammar a little, some minor spell issue (not really issue if we are to see it), improve the terrain and etc. Rated 3/5 as well and Approved.